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Steam News14 August 20241y ago

Update v 1.1 "Megaflex Ricarder Patch"

Fixes and updates During the final battle, the player's turn is no longer skipped more than once if the "Stand" option is chosen when the fighters have equal scores The bad ending is no longer triggered by ignoring the

In this update1

Full notes

Full Scary Horror update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change3 removals
  • Gameplay
  • UI and audio
removedFixes and updatesDuring the final battle, the player's turn is no longer skipped more than once if the "Stand" option is chosen when the fighters have equal scores
removedFixes and updatesThe bad ending is no longer triggered by ignoring the QTE after the final battle
removedFixes and updatesAmbient sounds no longer start playing twice when the character is teleported to the final location
fixedFixes and updatesMovement near bottle locations in buildings is not interrupted if the bottle has already been picked up
fixedFixes and updatesThe freeze frame from one of the videos is not displayed when exiting the school building through the door
changedFixes and updatesThe credits have been updated

Scary Horror changes

removedDuring the final battle, the player's turn is no longer skipped more than once if the "Stand" option is chosen when the fighters have equal scores
removedThe bad ending is no longer triggered by ignoring the QTE after the final battle
removedAmbient sounds no longer start playing twice when the character is teleported to the final location
fixedMovement near bottle locations in buildings is not interrupted if the bottle has already been picked up
fixedThe freeze frame from one of the videos is not displayed when exiting the school building through the door

Fixes and updates

  • During the final battle, the player's turn is no longer skipped more than once if the "Stand" option is chosen when the fighters have equal scores

  • The bad ending is no longer triggered by ignoring the QTE after the final battle

  • Ambient sounds no longer start playing twice when the character is teleported to the final location

  • Movement near bottle locations in buildings is not interrupted if the bottle has already been picked up

  • The freeze frame from one of the videos is not displayed when exiting the school building through the door

  • The credits have been updated

Source

Steam News / 14 August 2024

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