In this update1
Full notes
Full Scary Horror update
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What changed
- Gameplay
- UI and audio
Scary Horror changes
Fixes and updates
During the final battle, the player's turn is no longer skipped more than once if the "Stand" option is chosen when the fighters have equal scores
The bad ending is no longer triggered by ignoring the QTE after the final battle
Ambient sounds no longer start playing twice when the character is teleported to the final location
Movement near bottle locations in buildings is not interrupted if the bottle has already been picked up
The freeze frame from one of the videos is not displayed when exiting the school building through the door
The credits have been updated
Source
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