Full notes
Full Scarred Mansion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- UI and audio
changedAdjusted volume of some SFX that were too loud • Fixed a bug that prevented some enemies from losing Stunned status. • Fixed a bug that allowed some enemies to walk through obstacles erroneously. • Fixed a bug that prevented you from Distracting Stunned enemies.
Scarred Mansion changes
changedAdjusted volume of some SFX that were too loud • Fixed a bug that prevented some enemies from losing Stunned status. • Fixed a bug that allowed some enemies to walk through obstacles erroneously. • Fixed a bug that prevented you from Distracting Stunned enemies.
• Adjusted volume of some SFX that were too loud • Fixed a bug that prevented some enemies from losing Stunned status. • Fixed a bug that allowed some enemies to walk through obstacles erroneously. • Fixed a bug that prevented you from Distracting Stunned enemies.
Source
Changelog.gg summarizes and formats this update. How we read updates.
