Full notes
Full Scarlet Thread update
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What changed
- Fixes
Patch Note:
1.Optimized the logic of playing cards: now you can play cards continuously! 2.Optimized the logic of Effects: now the Effects playing without interrupt. 3.Uniformed ATK/DEF/HEL of hovering and normal cards in battle. 4.Added new cards: (1)Added 8 new Heroes with new skills; (2)Added 4 new Tech cards; (3)Added 25 new Servant. 5.Fixed some bugs: (1)Pressing out cards do not work (2)When roles’ HEL= 0 on playing turn, he is not die. (3)Ending volume is too loud. (4)Game lagging when too many buffs work (5)Lionheart Researcher’s Bind card working faildly 6.Buff working principle redefined: (1)Multispell (new): when attack, you can attack the same target again (2)Huntdown (new): when kill one role, you can attack new target again (3)Priority: Counterattack > Overload > Pursuit
Source
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