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Steam News31 October 20258mo ago

Scarlet Lake Demo 1.3

Hey Everyone ! Long time no see. I have been hard at work on the game over the last few months and am making some really good progress.

Full notes

Full Scarlet Lake update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Everyone ! Long time no see. I have been hard at work on the game over the last few months and am making some really good progress. Because of this the demo is a little bit outdated and what better time to update it than Halloween !! 🎃

What changed

2 fixes17 additions22 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Balance
  • Performance
  • Fixes
addedSo get back out there and take a look at some of the new polished mechanics !
changedMAP
changedChanged map UI to a real world looking map
addedAdded Indicators for points of interest (Workbench, Save, Storage Box)
changedChanged player icon to now reflect the direction the player is facing better
addedAdded custom raycast system to implement the map selector. Player can now select which map they want to look at from an overworld camera.

Scarlet Lake changes

addedSo get back out there and take a look at some of the new polished mechanics !
changedMAP
changedChanged map UI to a real world looking map
addedAdded Indicators for points of interest (Workbench, Save, Storage Box)
changedChanged player icon to now reflect the direction the player is facing better

So get back out there and take a look at some of the new polished mechanics !

Full Patch Notes -

MAP

  • Changed map UI to a real world looking map

  • Added Indicators for points of interest (Workbench, Save, Storage Box)

  • Changed player icon to now reflect the direction the player is facing better

  • Added custom raycast system to implement the map selector. Player can now select which map they want to look at from an overworld camera.

MENU / UI

  • Added new main menu

  • Added volume sliders for individual parameters

  • Added Save / Load system

  • Changed death screen to accommodate the save load system

  • Changed pause menu Ui to accommodate save load system

  • Changed sfx that plays when the player is located by an enemy

  • Changed pickup sfx for key items

  • Changed PC bootup sfx

  • Changed PC prompt UI to better reflect KBM controls

  • Added sfx for workbench weapon placement

  • Added a no power prompt for the Motel PC and shutter door

COMBAT

  • Tweaked push amount and stun delay after push to give more breathing room

  • Tweaked enemy gore to make it more visceral

  • Added new knife animation along with changes to how the knife works. The player is now locked into place when swinging the knife. The knife now also provides a small amount of knockback.

  • Tweaked player movement while being hit. The player can now slowly move while hit. This helps to not become stun locked when dealing with multiple enemies.

  • Added a small hit indicator to the enemy to show whether the laser is aimed at them.

  • Added ability to press and hold to shoot.

VFX/ ASSETS

  • Added item pick up glow effect to highlight pickup-able items

  • Changed well crank animation to show the key in the bucket clearly

  • Tweaked fog opacity

  • Tweaked rain amount and changed audio

  • Added new vfx for when the player is blocked by some objects. The objects now smoothly fade out to around 20% opacity.

  • Changed tree wind animation to use a shader. This should solve any performance issues people were having.

  • Tweaked lighting changes to indoor areas to make them appear darker

  • Changed handgun model to new improved Silver 9 model

  • Changed shotgun model

  • Changed stumble animation to play a bespoke animation when pushed based on if the player is in front or behind them.

  • Added a small amount of screen shake to when the player receives damage.

  • Tweaked enemy attack animations

  • Changed Sam Allen cutscene dialogue and animation.

  • Tweaked shed location and rotation next to Lakeview Motel

  • Added ragdoll for player death.

BUG FIX

  • Fixed issue where PC ui screen would move

  • Fixed foreign keyboard layouts not working as expected

Source

Steam News / 31 October 2025

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