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Full Scam Center Simulator: UnderKingdom update
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What changed
- Maps
- Gameplay
- Events
- Performance
Scam Center Simulator: UnderKingdom changes
First of all, thank you everyone for the support! We've now reached 300 concurrent players after one week, which is something I never expected. Seeing so many people playing, sharing feedback, and reporting bugs has been incredibly motivating.
I've been reading all your comments, reviews, bug reports, and suggestions. Before I start working on the next major update (mentioned in my previous post), there are a few important things I want to improve first.
Since I'm developing everything by myself, it takes some time to go through all the feedback and figure out the best solutions, but I want you to know that I'm listening.
1. Difficulty Adjustments
The biggest complaint I've seen so far is the game's difficulty, especially during the early stages.
Planned Improvements
Scammer Guide Book
An in-game guide that teaches new players how to survive and manage debt effectively.
Difficulty Settings
Easy Mode: No loan interest.
Normal Mode: Current experience.
Hard Mode: Higher interest rates for players looking for an extra challenge.
2. Game Experience Improvements
Many players have pointed out that holding tools and weapons feels awkward because it works the same way as carrying boxes.
Planned Improvements
Rework how tools and weapons are held.
Make using equipment feel smoother and less frustrating.
3. Skeletons... 💀
Yes, I've seen the comments.
A lot of comments.
About skeletons.
Planned Improvements
Introducing a Bone Collector occupation to help manage all those skeletons and reduce the workload.
New Ritual Item, sacrifice skeletons in your own house for... reasons. Totally normal scammer activities.
I'm not going to completely remove the ability to ride skeletons. Honestly, I think it's pretty funny. However, I'll try to improve the experience and reduce some of the more annoying collision issues that come with it.
4. Bugs, Bugs, and More Bugs
Because of the limited testing time before launch, I know there are still bugs hiding everywhere.
I'm fixing them as fast as I can. I can't promise the game will ever be completely bug-free, but I'll continue patching issues and improving stability with every update.
There are more improvements on the way, and I'll keep sharing progress as development continues.
Thank you again for all the support, patience, feedback, and bug reports. Every message helps make the game better.
See you in the next update!
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