In this update2
Full notes
Full SCAD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Balance
- Fixes
- Performance
SCAD changes
As 3 days passed since the release, SCAD version 0.8.2 is ready.
Here are the new changes:
Gameplay Updates
- Display SettingsAdded options for screen resolution, screen modes (fullscreen, windowed, borderless), and v-sync.
- Corpse PersistenceNew setting to control how many corpses remain on the map.
- Damage NumbersAdded toggle to show or hide damage numbers.
Experience Bar: XP bar now fills with a more dynamic and visually appealing animation.
Repair Power: Repair effectiveness has been nerfed for better balance.
- Upgrade PanelImproved UI/UX for the tweaking panel upgrades.
- Air Strike (Helicopter) PowerRockets now fire with improved distribution.
Bug Fixes & Improvements
- Level Body Clean-upFixed issue where bodies from the previous level were not being deleted in the next level.
- Lab – Base DefenseCrash issue in this level has been resolved.
Zombie Toss: Visuals for the Zombie Toss power have been enhanced.
- CATV BossFixed door collider issues in the CATV boss level.
Seeker Destroyers Trio: This boss encounter is now more challenging.
Wingtourage Boss: Projectiles are now easier to see for better readability.
- Weapon SynergiesFixed crew member synergy issues with certain weapons.
Base Defense Achievements: Achievements in Base Defense mode now function correctly.
- Fuel GlitchFixed visual bug where fuel appeared to drop to 0 when Start was clicked.
Please reach out to us for your troubles and suggestions!
Source
Changelog.gg summarizes and formats this update. How we read updates.
