Full notes
Full Saving Grace update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
Steam still has not approved Saving Grace for release. I assume this is due to the holidays and in conjuction with Corona Virus. But rest assured. Saving Grace will release within the next few days! Sorry Once again.
The Pre-Launch update provides alternate endings for the game! Previously, if the player chose the "wrong" option, the game would loop until you chose the "correct" ending!
Saving Grace now has two endings!
Added more enemies throughout the levels
Made the hidden weapon in the boss level be more obtainable and easier to use
Performance Optimization
Added film grain to the beginning video to give it more of a "Game" feel.
Added more Real time demon slicing for one of the endings!
Added more dialogue for the ending/s
Known Issues:
If you run into demons, depending on their current velocity; you will be "Teleported" on top of them. *#Surfing* - This will be fixed in a near future patch.
Source
Changelog.gg summarizes and formats this update. How we read updates.
