Thank you to everyone who downloaded our demo and gave feedback. Initial feedback was generally about the UI. We immediately implemented these requests and released the update today.
Full notes
Full Save The Village - Tower Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions3 changes0 removals
UI and audio
Balance
Gameplay
changedThank you to everyone who downloaded our demo and gave feedback. Initial feedback was generally about the UI. We immediately implemented these requests and released the update today. Here are the release notes:
changedQuit button on main menu is now under Play button. It was difficult to understand meaning of Home icon. Which was quit to desktop :-) Now it's clear.
addedSome players asked why towers were not attacking the target. That's why we've added target types to the tooltips of the tower building buttons.
addedDue to the second request, we decided that it would be a great idea to add some data such as life and damage when clicking on the towers.
changedFinally, the feedback "I don't understand what that green thing is that helps to upgrade towers or unlock abilities on the perks screen" was very clear :-) We made it so that it is now clearly visible when you save the village. That green thing is Diamond :D
addedThank you again to everyone who took the time to play our demo, give feedback and add Save The Village to their wishlists. Thanks to you, our motivation increases and we become happy.
Save The Village - Tower Defense changes
changedThank you to everyone who downloaded our demo and gave feedback. Initial feedback was generally about the UI. We immediately implemented these requests and released the update today. Here are the release notes:
changedQuit button on main menu is now under Play button. It was difficult to understand meaning of Home icon. Which was quit to desktop :-) Now it's clear.
addedSome players asked why towers were not attacking the target. That's why we've added target types to the tooltips of the tower building buttons.
addedDue to the second request, we decided that it would be a great idea to add some data such as life and damage when clicking on the towers.
changedFinally, the feedback "I don't understand what that green thing is that helps to upgrade towers or unlock abilities on the perks screen" was very clear :-) We made it so that it is now clearly visible when you save the village. That green thing is Diamond :D
Thank you to everyone who downloaded our demo and gave feedback. Initial feedback was generally about the UI. We immediately implemented these requests and released the update today. Here are the release notes:
Quit button on main menu is now under Play button. It was difficult to understand meaning of Home icon. Which was quit to desktop :-) Now it's clear.
Some players asked why towers were not attacking the target. That's why we've added target types to the tooltips of the tower building buttons.
Due to the second request, we decided that it would be a great idea to add some data such as life and damage when clicking on the towers.
Finally, the feedback "I don't understand what that green thing is that helps to upgrade towers or unlock abilities on the perks screen" was very clear :-) We made it so that it is now clearly visible when you save the village. That green thing is Diamond :D
Thank you again to everyone who took the time to play our demo, give feedback and add Save The Village to their wishlists. Thanks to you, our motivation increases and we become happy.