Full notes
Full SAVE update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello,
What changed
- Gameplay
- Performance
- Fixes
This is the SAVE development team.
Following the recent Patch 2 update, we discovered a bug that significantly affected gameplay.
As a result, we are releasing this hotfix to address the issue.
We remain committed to improving the overall stability and quality of the game, and we appreciate your continued support.
Thank you.
Patch Notes
Bug Fixes
Fixed an issue where players would occasionally fall when transitioning from the ship to the base camp simultaneously.
Fixed a bug where the departure interaction wouldn’t work if initiated outside the designated area on the base camp boat.
Fixed an issue where, if the boat departed while a player was interacting with a ladder, the screen would not fade back to black after the fade-in transition.
Removed an invisible collider on the third floor that was blocking entry to a specific area.
Source
Changelog.gg summarizes and formats this update. How we read updates.
