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Steam News28 February 20251y ago

SAVE Demo Patch2 Notes

Hello everyone! Since the release of the SAVE demo last Thursday, we have carefully reviewed and considered all the valuable feedback we've received from many of you.

Full notes

Full SAVE update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

6 fixes5 additions9 changes0 removals
  • Gameplay
  • Performance
  • Balance
  • Fixes
  • UI and audio
changedOnce again, we’ve realized our shortcomings and are quickly working on improvements based on your feedback!
changedMost of the improvements are being prepared for the upcoming early access version, but we’ve also made some adjustments in this demo patch.
fixedDemo Patch 2 mainly addresses issues related to mental attacks, as well as optimizations for monster VFX and lighting. Several bugs have also been fixed.
addedPatch2 Notes📋Anomalies that decrease mental health can now be removed by striking them with a knife or gun.
changedPatch2 Notes📋The locations and timing of the anomalies that decrease mental health have been adjusted.
changedPatch2 Notes📋⛏ Item Spawn Improvements

Since the release of the SAVE demo last Thursday, we have carefully reviewed and considered all the valuable feedback we've received from many of you.

Once again, we’ve realized our shortcomings and are quickly working on improvements based on your feedback!

Most of the improvements are being prepared for the upcoming early access version, but we’ve also made some adjustments in this demo patch.

Demo Patch 2 mainly addresses issues related to mental attacks, as well as optimizations for monster VFX and lighting. Several bugs have also been fixed.

Please refer to the detailed patch notes below, and we would greatly appreciate it if you continue to enjoy the SAVE demo during the remaining time of Next Fest! 😊

Patch2 Notes📋

👁️ Anomalies

  • Anomalies that decrease mental health can now be removed by striking them with a knife or gun.

  • The locations and timing of the anomalies that decrease mental health have been adjusted.

⛏ Item Spawn Improvements

  • Certain mission objective items now spawn randomly within the same area instead of at fixed locations.

  • More room keys can now be found in areas like the warehouse, shower rooms, and bathrooms.

  • More currency items can be obtained in rooms, and there's a lower chance of finding equipment items.

⚙ Settings

  • Fixed an issue where the shadow resolution setting wasn't working correctly.

  • Fixed an issue where the display selection option wasn't functioning properly.

  • Fixed an issue where settings options were displaying incorrectly in the settings window.

🎞 Cinematic Improvements

  • A fade-in cinematic has been added when entering the game.

  • Improved UI that was displaying incorrectly before the game success and failure cinematics.

💥 VFX Adjustments

  • The VFX form when hitting monsters has been modified.

🔉 Background Ambient Sound Fixes

  • Added ship engine sounds in the indoor rooms.

✨ Lighting Optimization

  • Fixed an issue where the lightmap was displaying incorrectly in indoor areas.

We Need Your Feedback!

SAVE will continue to evolve based on your feedback.

Please feel free to join our Discord channel and share your thoughts, suggestions, and improvement ideas as you play the game. Your feedback is invaluable and helps make the game even better!

Additionally, we will be regularly sharing the latest updates on Discord, so don’t forget to follow and favorite us!

See you aboard the SENARA! 🚢💀

Source

Steam News / 28 February 2025

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