Full notes
Full Savara update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- Balance
- UI and audio
- Fixes
Added a new blessing category : Contracts
Added a new weapon category : the Hammer
BALANCING
UPDATED BADGES
Neck Shackles
Increased the amount of max stamina/max health given
Lupine Ring
Enhanced base effect by 100%, and final effect by 50%
UPDATED TALENTS
Well Done
Now stuns foes 30% faster while you are invincible
UPDATED WEAPONS
Long Swords
Increased the time before losing Mastery stacks
Dual blades
Increased damage by 15%
Greatswords
Increased debuff power (applied on the third combo hit) from 25% to 50%
Increased entropy recovery speed by 100%
Reduced entropy usage from 2.5% to 1.5% of your hit damages
UPDATED ARMORS
Savara Leggings
Increased earned kamas every room from 5 to 10
MISCELLANEOUS
Allowed players to keep the combo button pressedOptimized floor generation, decreasing RAM usage and loading time when starting a new run
FIXES
Updated rerolls behaviour when too few blessings are available in a category
Updated perfect timing behaviour in order to see it through foes
Fixed Hub dummy being killable
Fixed Savara teleporting after going up stairs
Fixed Floor No hit achievement cancelled when using Sword & Shield
Fixed player hearing foes after death
Fixed Poultragon boss burning puddle FX duration
Fixed Legendary Lightning proc when hitting non-electrified foes
Fixed duo devotion/lightning proc when hitting non-eletrified foes
Fixed several weapons, effects & blessings description
Fixed some player animation transitions
Source
Changelog.gg summarizes and formats this update. How we read updates.
