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Steam News25 August 20169y ago

Game Update #43, Build 0.8.3.319 Patch Notes

WARNING The original Sundered Isle's content, which utilized Unity 4, has been moved to a Legacy Branch allowing players to access their old save data and continue playing the old content as they wish.

Full notes

Full Savage Lands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes9 additions4 changes0 removals
  • Gameplay
  • Performance
changedWARNINGThe original Sundered Isle's content, which utilized Unity 4, has been moved to a Legacy Branch allowing players to access their old save data and continue playing the old content as they wish. Transferring save data between the Main game branch and the Legacy game branch is not supported.
addedBig Changes:Huge Art Updates, New Passive Enemy AI, and Performance Updates!
fixedNew Features & Patch Notes:Art Updates have hit the Savage Lands hard and swift. Upon loading in you will notice color about the lands, new ground cover, weather, skyboxes, and more hidden visual presents. Enjoy the new sites as they are introduced, because we have a big reveal planned for this Thursdays Twitch stream… New Passive Enemy AI is now live and ready for feedback. This would include: Rabbits, boars and deer. You will also notice that the model and animations for the deer are brand spanking new. There are still tweaks coming to these creatures in the future but next up to receive this treatment are the hostile enemies. Performance Updates are continuing to bring you better framerate each update. We have also fixed over 100+ crash bugs from all of the new reports and systems that have joined us from the Humble Bundle and the Steam sale. Art:
addedNew Features & Patch Notes:New ground cover has been added.
addedNew Features & Patch Notes:New Unity ocean art has been added.
addedNew Features & Patch Notes:New weather effects including a new fog system has been implemented.

Savage Lands changes

changedThe original Sundered Isle's content, which utilized Unity 4, has been moved to a Legacy Branch allowing players to access their old save data and continue playing the old content as they wish. Transferring save data between the Main game branch and the Legacy game branch is not supported.
addedHuge Art Updates, New Passive Enemy AI, and Performance Updates!
fixedArt Updates have hit the Savage Lands hard and swift. Upon loading in you will notice color about the lands, new ground cover, weather, skyboxes, and more hidden visual presents. Enjoy the new sites as they are introduced, because we have a big reveal planned for this Thursdays Twitch stream… New Passive Enemy AI is now live and ready for feedback. This would include: Rabbits, boars and deer. You will also notice that the model and animations for the deer are brand spanking new. There are still tweaks coming to these creatures in the future but next up to receive this treatment are the hostile enemies. Performance Updates are continuing to bring you better framerate each update. We have also fixed over 100+ crash bugs from all of the new reports and systems that have joined us from the Humble Bundle and the Steam sale. Art:
addedNew ground cover has been added.
addedNew Unity ocean art has been added.

WARNING

The original Sundered Isle's content, which utilized Unity 4, has been moved to a Legacy Branch allowing players to access their old save data and continue playing the old content as they wish. Transferring save data between the Main game branch and the Legacy game branch is not supported.

Big Changes:

Huge Art Updates, New Passive Enemy AI, and Performance Updates!

New Features & Patch Notes:

Art Updates have hit the Savage Lands hard and swift. Upon loading in you will notice color about the lands, new ground cover, weather, skyboxes, and more hidden visual presents. Enjoy the new sites as they are introduced, because we have a big reveal planned for this Thursdays Twitch stream… New Passive Enemy AI is now live and ready for feedback.

This would include

Rabbits, boars and deer. You will also notice that the model and animations for the deer are brand spanking new. There are still tweaks coming to these creatures in the future but next up to receive this treatment are the hostile enemies. Performance Updates are continuing to bring you better framerate each update. We have also fixed over 100+ crash bugs from all of the new reports and systems that have joined us from the Humble Bundle and the Steam sale.

Art

  • New ground cover has been added.

  • New Unity ocean art has been added.

  • New weather effects including a new fog system has been implemented.

  • New skyboxes have been added.

  • A new deer model has been added.

  • New art updates with concerns to the overall game coloring.

Environment:

  • New art added to Snowmere, Freydalyn, and Jormungahr.

  • All the shorelines of the islands are continuing to be updated.

Bug Fixes:

  • Warping into the ground for passive enemies.

  • Performance updates.

  • Various crash fixes for a total count of 100+.

Known Issues

  • Hostile enemies popping and not pathing correctly.

Next Up:

  • More Performance Updates.

  • Hostile enemy pathing, spawning and overall combat.

  • Major (Come to the Twitch Stream to see) updates.

  • Item adding and balancing continues.

  • More art and design updates to the world.

  • Bug fixes.

Source

Steam News / 25 August 2016

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