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Steam News5 April 201610y ago

Game Update #35, Build 0.8.3.158, is live!

WARNING The original Sundered Isle's content, which utilized Unity 4, has been moved to a Legacy Branch allowing players to access their old save data and continue playing the old content as they wish.

Full notes

Full Savage Lands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix7 additions2 changes3 removals
  • Gameplay
  • Balance
  • UI and audio
  • Performance
changedWARNINGThe original Sundered Isle's content, which utilized Unity 4, has been moved to a Legacy Branch allowing players to access their old save data and continue playing the old content as they wish. Transferring save data between the Main game branch and the Legacy game branch is not supported.
addedNew Features & Patch Notes:The Compass is now available again to be crafted and equipped. It can be used now in your main or off hand to help guide about the Islands of Tarvhas. Dire Cows are large but peaceful and now appear on the Main Island and Kur’s Isle. These beasts drop Cow Meat when killed which, when cooked, provides a more filling meal than other passive creature’s meat. Infernal Ghuuls now stalk Kur’s Isle of Jormungahr at night time. Players can expect these to as strong as Grinfels and Infernal Eks. New items added! Here is a list of all of the new items that have been added or adjusted:
removedNew Features & Patch Notes:Consumables such as Meat and Potions should no longer be affected by the type of Armor Players are wearing; heals Warmth and Health consistently now across the board.
changedNew Features & Patch Notes:Cooked Wolf Meat benefits have been reduced, to better compensate for their overall difficulty in the world when compared to other beasts.
addedNew Features & Patch Notes:New art has been implemented for the Alchemical Cauldron, Crafting Table, Forge, Smelter, Work Bench, and Dragon Forge.
addedNew Features & Patch Notes:New icons and art added to the Journal.

Savage Lands changes

changedThe original Sundered Isle's content, which utilized Unity 4, has been moved to a Legacy Branch allowing players to access their old save data and continue playing the old content as they wish. Transferring save data between the Main game branch and the Legacy game branch is not supported.
addedThe Compass is now available again to be crafted and equipped. It can be used now in your main or off hand to help guide about the Islands of Tarvhas. Dire Cows are large but peaceful and now appear on the Main Island and Kur’s Isle. These beasts drop Cow Meat when killed which, when cooked, provides a more filling meal than other passive creature’s meat. Infernal Ghuuls now stalk Kur’s Isle of Jormungahr at night time. Players can expect these to as strong as Grinfels and Infernal Eks. New items added! Here is a list of all of the new items that have been added or adjusted:
removedConsumables such as Meat and Potions should no longer be affected by the type of Armor Players are wearing; heals Warmth and Health consistently now across the board.
changedCooked Wolf Meat benefits have been reduced, to better compensate for their overall difficulty in the world when compared to other beasts.
addedNew art has been implemented for the Alchemical Cauldron, Crafting Table, Forge, Smelter, Work Bench, and Dragon Forge.

WARNING

The original Sundered Isle's content, which utilized Unity 4, has been moved to a Legacy Branch allowing players to access their old save data and continue playing the old content as they wish. Transferring save data between the Main game branch and the Legacy game branch is not supported.

Big Changes:

Dire Cows, Infernal Ghuuls, and the return of the Compass!

New Features & Patch Notes:

The Compass is now available again to be crafted and equipped. It can be used now in your main or off hand to help guide about the Islands of Tarvhas. Dire Cows are large but peaceful and now appear on the Main Island and Kur’s Isle. These beasts drop Cow Meat when killed which, when cooked, provides a more filling meal than other passive creature’s meat. Infernal Ghuuls now stalk Kur’s Isle of Jormungahr at night time. Players can expect these to as strong as Grinfels and Infernal Eks. New items added! Here is a list of all of the new items that have been added or adjusted:

  • Consumables such as Meat and Potions should no longer be affected by the type of Armor Players are wearing; heals Warmth and Health consistently now across the board.

  • Cooked Wolf Meat benefits have been reduced, to better compensate for their overall difficulty in the world when compared to other beasts.

Art:

  • New art has been implemented for the Alchemical Cauldron, Crafting Table, Forge, Smelter, Work Bench, and Dragon Forge.

  • New icons and art added to the Journal.

Environment:

  • Hot Springs now provide Warmth to Players who choose to bathe in them.

  • New art added to Freydalyn and Jormungahr.

Enemies:

  • Ryncth, the rare Red Spirit Wolf, should no longer wander away from his spawn point into nearby rocks upon spawning.

Bug Fixes:

  • Items should no longer disappear from players inventory.

  • Various bugs and crashes have been fixed.

Known Issues

  • LOD issues with certain objects.

  • Enemies popping and not pathing correctly.

Next Up:

  • New enemies.

  • Item adding and balancing continues.

  • More art and design updates to the new world.

  • Bug fixes.

Source

Steam News / 5 April 2016

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