What changed
0 fixes3 additions2 changes0 removals
- Compatibility
- Gameplay
- Performance
- UI and audio
addedWARNINGThis update contains the new island and unity 5. Old character saves should work with minimal errors but old world saves have known issues and are not supported in the Beta branch moving forward. Once the new island is ready to be moved to open access, the old island saves including character saves will no longer be supported in the new world. We will look into moving the old world to a legacy branch for those that want to return to the Sundered Isles one this transition happens.
changedBig Changes:Unity 5.3 Integration Improvements
addedNew Features & Patches Notes:This is a smaller patch to address some crash hotfixes and settings issues with Unity 5.3 and prepping things for the new UI update which follows this update. - Art and Design updates and changes to the new world. - Several improvements for performance have been made for Unity 5.3
changedKnown Issues:Crashes with old characters and old world saves. - LOD issues with certain objects. - Certain buildings/structures are invisible. - Preplaced objects will sometimes show up twice. - Animals can and will run into the ocean. The Sea-Deer have returned to us.
addedNext Up:New UI overhaul. - More Art and Design updates and changes to the new world. - Bug fixes.
Savage Lands changes
addedThis update contains the new island and unity 5. Old character saves should work with minimal errors but old world saves have known issues and are not supported in the Beta branch moving forward. Once the new island is ready to be moved to open access, the old island saves including character saves will no longer be supported in the new world. We will look into moving the old world to a legacy branch for those that want to return to the Sundered Isles one this transition happens.
changedUnity 5.3 Integration Improvements
addedThis is a smaller patch to address some crash hotfixes and settings issues with Unity 5.3 and prepping things for the new UI update which follows this update. - Art and Design updates and changes to the new world. - Several improvements for performance have been made for Unity 5.3
changedCrashes with old characters and old world saves. - LOD issues with certain objects. - Certain buildings/structures are invisible. - Preplaced objects will sometimes show up twice. - Animals can and will run into the ocean. The Sea-Deer have returned to us.
addedNew UI overhaul. - More Art and Design updates and changes to the new world. - Bug fixes.
WARNING
This update contains the new island and unity 5. Old character saves should work with minimal errors but old world saves have known issues and are not supported in the Beta branch moving forward. Once the new island is ready to be moved to open access, the old island saves including character saves will no longer be supported in the new world. We will look into moving the old world to a legacy branch for those that want to return to the Sundered Isles one this transition happens.
Big Changes:
New Features & Patches Notes:
This is a smaller patch to address some crash hotfixes and settings issues with Unity 5.3 and prepping things for the new UI update which follows this update. - Art and Design updates and changes to the new world. - Several improvements for performance have been made for Unity 5.3
Known Issues:
Next Up: