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Steam News3 November 20214y ago

0.9.2 - the CYANOSIS update

gameplay changes you can now only lose friends once per level. go get some bigger numbies power-up boxes now auto-collect on level clear if player does not have a power-up, or if the power-up box is the same as the curr

In this update4

Full notes

Full satryn deluxe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions8 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
addedgameplay changesyou can now only lose friends once per level. go get some bigger numbies
changedgameplay changespower-up boxes now auto-collect on level clear if player does not have a power-up, or if the power-up box is the same as the currently equipped power-up
changedgameplay changesthere is now a small window of time after baddies spawn in which they can not hurt you
removedgameplay changesdestroying pompi part 3 no longer required for level clear. now they just lil bonus points
changedgameplay changesreduced power-up box shockwave radius and force
changedgameplay changesincreased player bullet knockback

satryn deluxe changes

addedyou can now only lose friends once per level. go get some bigger numbies
changedpower-up boxes now auto-collect on level clear if player does not have a power-up, or if the power-up box is the same as the currently equipped power-up
changedthere is now a small window of time after baddies spawn in which they can not hurt you
removeddestroying pompi part 3 no longer required for level clear. now they just lil bonus points
changedreduced power-up box shockwave radius and force

gameplay changes

  • you can now only lose friends once per level. go get some bigger numbies

  • power-up boxes now auto-collect on level clear if player does not have a power-up, or if the power-up box is the same as the currently equipped power-up

  • there is now a small window of time after baddies spawn in which they can not hurt you

  • destroying pompi part 3 no longer required for level clear. now they just lil bonus points

  • reduced power-up box shockwave radius and force

  • increased player bullet knockback

ui

  • screen transition time sped up even more

  • added an entry to the manual to explain the friend loss mechanic since it’s a little more complicated now

  • specified which things are invulnerable in the manual

visual

  • changed player death effect color to cyan. feels more chill this way

bug fixes

  • did a complicated overhaul of every script that uses a godot function i had no idea was buggy and could cause crashes

  • fixed shockwaves not syncing with the rainbow strobe for the first few frames, during which they were full white (an illegal color per the palette!)

  • additional experiments with object instancing/cleanup that might prevent crashes

thanks to this update, mama's back in the top 10 😎

Source

Steam News / 3 November 2021

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