Full notes
Full Satori update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Events
Satori changes
We’ve released a new update focused on making the Journey Map more meaningful, readable, and strategic.
The journey is no longer just a transition between trials. It is now a clearer part of the run where you can see your current progress, understand the active trial, and choose how you want to continue your path toward Ascension.
Each journey now gives better context about:
Your current trial
Trial difficulty
Path identity
Upcoming progression
Rewards such as Clarity and other bonuses
Trial effects and special modifiers
How close you are to Ascension
This update is designed to make each run feel more intentional. Instead of simply moving from one trial to the next, you now have a stronger sense of direction and consequence.
Some routes may offer better rewards, while others may carry more difficult effects. The goal is to make the player ask:
Do I take the safer path, or follow the more rewarding one?
The Journey Map also now fits more closely with Satori’s celestial theme, using orbit-like movement, trial markers, and a clearer visual path through the run.
This is part of our ongoing effort to make Satori feel more strategic, more atmospheric, and more rewarding with every update.
Thank you to everyone playing, sharing feedback, and helping shape the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
