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Steam News24 June 202610h ago

1.2 Update Fixes v1.2.3.1

Hi Pioneers! Hello again everyone, today we have a bunch of fixes to some more remaining issues with the 1.

Full notes

Full Satisfactory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes2 additions3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Server
addedAs usual, if you notice any new issues or you think there’s anything else we’re forgetting please let us know over at our QA Site https://questions.satisfactorygame.com/ We really appreciate your feedback
addedNEW
changedUpdated to FSR 4 for supported GPUs
fixedFixed Decoupled Camera positioning not resetting after exiting Photo mode
fixedFixed an issue where the inventory on a Storage container would constantly change where the focus is when opening and closing it
fixedFixed initial UI focus on Freight Carts carrying fluids

Hi Pioneers!

Hello again everyone, today we have a bunch of fixes to some more remaining issues with the 1.2 Update

As usual, if you notice any new issues or you think there’s anything else we’re forgetting please let us know over at our QA Site https://questions.satisfactorygame.com/ We really appreciate your feedback

We wanted to prepare at least one more patch before most people over here at Coffee Stain Studios head out for vacation so hopefully this makes everyone’s experience with Satisfactory more enjoyable

Thank you all for your support and we hope you enjoy a nice summer <3

NEW

  • Updated to FSR 4 for supported GPUs

BUG FIXES

  • Fixed Decoupled Camera positioning not resetting after exiting Photo mode

  • Fixed an issue where the inventory on a Storage container would constantly change where the focus is when opening and closing it

  • Potential fix to crashes on Console related to suspending and resuming game sessions

  • Fixed initial UI focus on Freight Carts carrying fluids

  • Fixed Build Menu not reopening the Customizer tab after using the Customizer

  • Potential fixes to two of the highest frequency crashes on Consoles

  • Fixed loss of input after interacting with Portals

  • Fixed loss of input after opening a Locomotive UI and dismissing it by clicking the X

  • Fixed issues with Singularity Cells disappearing when placed inside Portals and reopening them and their Icons overlapping

  • Fixed recipes in the Craft Bench/Work Bench not getting updated when using the “Show Only Affordable” setting

OPTIMIZATION

  • Updated texture LOD bias settings

STEAM DECK

  • Steam Deck now properly uses Dynamic as the default input setting

    • This finally allows for using Gyro Behavior as Gyro to Mouse while also having controller functionality :)

  • All Server Manager popups should now properly use Square/X to confirm to avoid soft locks when exclusively using a controller

  • Fixed Online Settings not having correctly sized text

Source

Steam News / 24 June 2026

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