Full notes
Full Saranity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Maps
- UI and audio
- Gameplay
Saranity Alpha V 4.0.0 is released.
The update comes with a lot of fixes and resolved issues. Also a lot of community feedback has been processed into this update. For the full release notes see below patch notes.
New Map: Bridges
This means we have a new map as the single player LVL 4 map which is called bridges.
Bridges is a map that features the center core located just offshore of some Island, on some ancient ruins. Some of the Ruins feature booby-traps that can be used to attack the incoming waves. As the bridges extend a full square , the incoming waves can always divert to a other path. This is the first map with medium difficulty meaning all units can spawn and slammer waves have a medium chance of being added to a wave.
Who will be the first person to clear this map ??? And be crowned the best player.
Release notes version Alpha V4.0.0
Saranity developer initiated:
- UI- Added patch notes menu - Update Single player scoreboard menu to reflect correct text. - Removed default player save state. This will prompt for player name on game start if not set. - Updated host / Join menus to include Discord channel - Updated the Single player menu with info about the levels and enemies - Added a Tutorial button to single player menu
- Single Player- Name and music did not load correct from stored profile. Now fix by loading - Profile also for single player. - Added Tutorial map option to give new players a intro to the game and how to build and upgrade towers. - Levels - Added New Level "Bridges" for the Single player mode. This level is now Level 4 and add dynamic level based traps.
Units - Grunt - Added new visual trails for skill 1 and 3 - increased range of skill 3 with 50% This will also give more control over the direction the trail will follow if moving while casting.
Troll - Increased Troll size back to 0.8
All Enemy units - Increased gold drop with 20%
Blue Horde unit - Increased gold drop with 40%
-General settings -Increase start gold from 3500 -> 4000
Community initiated:
- Item drops- Increased the gold bag size with 40 % and added a light emitter icon on top for better visibility.
- Wave Spawn- Count down timer for first wave is removed.
- Building Upgrades- Improved Hit detection for building menu upgrades
Player Camera - Improved player camera collision and movement during collision. The camera now has less collision with objects causing it to snap into the air a lot less
Special thanks for submitting ideas and bugs fixed in this release to:
- Devray16
- Jaws
Source
Changelog.gg summarizes and formats this update. How we read updates.
