Full notes
Full Sapphire Safari update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- Maps
- Store
- UI and audio
Sapphire Safari changes
Since the launch of v028 everyone has been showing their love and sending in feedback! We wanted to quickly fix as many of the issues players are facing before we move onto building our next major update. Looking forward to your feedback!
It is worth mentioning here that if you’re one of the unlucky few who are having issues launching the game with a fatal error it is 99.99% likely caused by outdated NPU drivers from your Intel hardware. We tried to combat this as much as we could from our side but to fix it you will need to update your drivers.
At a minimum it should be this one https://www.intel.com/content/www/us/en/download/794734/intel-npu-driver-windows.html
Added outdated driver checks and warnings before launching game executable
Updated troubleshooting guide text file to include NPU related troubleshooting
Fixed FOV blocking module interactions on workbench
Fixed photo storage increase tier 4 module CAspawn values
Updated Unreal Engine load action order to prevent broken UE5.7 scripts
Reworked video settings storage to INI file
Reworked upscaling menu to use internal user settings
Added SM6 shader format for vulkan profiles
Updated XeSS and FSR plugin support
Fixed resolution change locks when entering windowed mode
Fixed resolution setting writing for resolution sizes and windowed mode
Fixed map scaling vertical issues on resolutions higher than x1080
Fixed Shop, Inventory, Wardrobe, and Camera Options menus looking odd on 16:10 resolutions
Added functional reenable of Auto Focus camera options if Manual Focus was enabled and uninstalled
Removed the ability for Auto Focus camera option to be disabled
Fixed Manual Focus not displaying creature boxes and PP guides
Fixed Focus/Zoom slider UI obscuring based on game resolutions
Fixed new creature identification during Manual Focus viewfinder usage
Fixed gallery button icon scaling
Paired flash to camera as a childactor so drone shots can inherit lighting modes
Limited player movement during introduction sequence to prevent softlock
Fixed quest skipping softlock
Removed mosaic filter from Native Attire modesty option
Fixed sex modesty turns off after the act has been completed
Fixed sex modesty activating without participants active
Fixed tiny classification creatures being immune to lust bombs
Fixed photographer foot IK crimping issues
Fixed module removal and return animation
Fixed throwing guide particle visibility becoming stuck on screen
Fixed item response time to stop props being stuck in the air after release
Added prevention for throwable hand prop duplication
Moved expedition log #25 due to consistency state issues during intro
Fixed map collisions with physical assets
Fixed tooltent mesh post workbench activation
Teleported player later in sequence after activating workbench
Renamed bindings categories for multipurpose inputs
Added missing tags to some monustra positions
Tweaked a few idle animations to include end notifiers
Blocked camera from exiting viewfinder during photo camera process to prevent unintended captures
Rebuilt HLODs
Tweaked smart doll ground alignment to prevent skewed spawns
Fixed progression calculation bug for license grading
Fixed Jamie full swimsuit clipping error
Reworked loading smart doll definitions to primary ID to prevent PiE crashes
Set Sultray correction material
Fixed Sultray weight painting on wings
Rebuilt Sultray LOD
Fixed Sweedee eye material
Corrected upcoming Lifestyle Director spawn complication
Fixed achievement Pinkmoon Shuffle unlock condition complications
Added shadow effects to autofocus marker UI
Tweaked balance beam spline movement components to prevent photographer freeze
Added fix for duplicated ringtone SFX playing during photography
Fixed camera SFX looping issues
Corrected sound manager to tick on pre-physics usage tickrate
Updated tutorials 02-6 and 07-3 fixing incorrect texts
Fixed bounty localization issues
Added ESC key functions to the map overlay
Fixed tutorial popups unpausing gameplay when a menu is open
Fixed controller operations during panel scrolling within docked widgets
Corrected gamepad binds for focus target to right trigger
Added separate gamepad options for inverted pitch
Added separate gamepad options for zoom toggle
Fixed focus rebinding prompts in menu
Tweaked focus and zoom speeds on gamepad
Replaced default controller sensitivity speeds
Fixed map interaction controller binds from triggers to face buttons
Removed F10 binding for wardrobe interactions
Added basic gamepad controls for workbench
Added gamepad UX on workbench legend
Added integrated back button on workbench for controller support
Added integrated back button on internal camera options menus
Corrected controller manual zoom swap issues
Workbench interface buttons for back updated to match existing game systems
Added cursor activation for back button on Workbench with controllers
Fixed Shop, Inventory, and Wardrobe interfaces to include gamepad navigation
Increased mouse sensitivity speed maximums
Source
Changelog.gg summarizes and formats this update. How we read updates.
