Full notes
Full Sapiens update
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What changed
- Fixes
- Gameplay
- Performance
Sapiens changes
It's been a slow few months of development, with a number of sicknesses slowing things down, and some big tasks requiring the update of a lot of assets. But we finally have an update!
I had planned to work on more features first, but this contains a fix for the graphics driver related crash which needed to be addressed quickly. So we're getting foundation blocks and 1x1 floors a little early, and more content and gameplay features are not too far away.
New in 0.6.1:
Adds foundation blocks as a new option for building
New textures for mud brick and stone block walls, floors, roofs and paths
Adds 1x1 floors
Improved frame rate
Mud brick structures now degrade much slower in rain
Fixes graphics driver related crash
Fixes a bug where tile paths were not rendering some of the tiles
Fixes bug not being able to plant close to garlic
Lowers the population soft limit to 150 from 200
Source
Changelog.gg summarizes and formats this update. How we read updates.
