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Steam News25 December 20205y ago

Update #2

Update #2 25th December 2020 - improved mouse controls in terms of fast horizontal movements - fixed Polish language bugs (thanks to Damian!

Full notes

Full Santa Claus in Trouble (HD) update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedUpdate #2 25th December 2020 - improved mouse controls in terms of fast horizontal movements - fixed Polish language bugs (thanks to Damian!) - improved friction when standing on swing - added minimal random start delay for traps to avoid perfectly simultaneous actions that may cause lags due to the physic engine (waking up actors) - decreased difficulty of the swing passage in the last level of the nasty forest - fixed minor visual glitches in various levels - corrected physical attributes of hammers and pushers (less randomized directional impulses) - added a small delay before buffer moving upwards again (to climb on)

Santa Claus in Trouble (HD) changes

fixedUpdate #2 25th December 2020 - improved mouse controls in terms of fast horizontal movements - fixed Polish language bugs (thanks to Damian!) - improved friction when standing on swing - added minimal random start delay for traps to avoid perfectly simultaneous actions that may cause lags due to the physic engine (waking up actors) - decreased difficulty of the swing passage in the last level of the nasty forest - fixed minor visual glitches in various levels - corrected physical attributes of hammers and pushers (less randomized directional impulses) - added a small delay before buffer moving upwards again (to climb on)

Update #2 25th December 2020 - improved mouse controls in terms of fast horizontal movements - fixed Polish language bugs (thanks to Damian!) - improved friction when standing on swing - added minimal random start delay for traps to avoid perfectly simultaneous actions that may cause lags due to the physic engine (waking up actors) - decreased difficulty of the swing passage in the last level of the nasty forest - fixed minor visual glitches in various levels - corrected physical attributes of hammers and pushers (less randomized directional impulses) - added a small delay before buffer moving upwards again (to climb on)

Source

Steam News / 25 December 2020

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