In this update8
Full notes
Full SandTable War: Three Kingdoms update
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What changed
- Performance
- Gameplay
SandTable War: Three Kingdoms changes
Thank you for your patience, everyone! This version 1.39 is the first major update since the game's launch. In addition to the brand new 190 scenario "Campaign against Dong Zhuo", it also includes the Observer Mode, Devil difficulty, custom officer deployment, and numerous other feature updates and optimizations,The specific updates are as follows:
Campaign against Dong Zhuo
Steam post imageIn 190 AD, Dong Zhuo's tyranny knew no bounds. The warlords east of the passes raised their armies to oppose him. At Hulao Pass, a great battle was about to erupt—yet within the coalition, undercurrents of discord were already stirring.
Brand new Empire system, including a series of mechanisms related to Governor
23 Playable Factions, including 7 new featured ones
Dong Zhuo
Han Fu
Kong Zhou
Liu Dai
Liu Yu
Zhang Chao
Wang Kuang
40+ New Officers, including popular ones
Dong Zhuo
Sun Jian
Hua Xiong
Li Ru
Pan Feng
12 new scenario achievements, including 3 hidden
1 new scenario-exclusive BGM
Observer Mode
Observer Mode added. Enter as a spectator and switch to any faction's view and control at any time.
Devil Difficulty
Pass the game once to unlock Devil difficulty. In this mode, AI will not ally with the player, but allows choosing one extra Faction Trait to start.
Custom Officer Deployment
Before starting a game, you can choose to deploy a custom officer in any faction. This means custom officers can now be used even in non-custom factions.
Diplomacy System Optimization
Alliance diplomatic actions also require additional Prestige.
The Prestige cost for extending alliances has been significantly increased.
The maximum number of alliances is 1 by default, and increases with higher nobility rank.
AI Optimization
Optimized AI build logic.
Addressed an issue where AI factions could get stuck in Tribes regions.
Fixed an issue where AI would incorrectly appoint officials in Tribes regions.
AI can now carry Granary food when deploying troops.
Operation optimization
Optimized UI prompts when conditions for proclaiming kingship are met.
Expanded the edges of the map for easier interaction in corner regions.
Added a shortcut in the Military interface to switch officer troop types.
Others
In Ironman Mode, the scoring limit has been replaced by a limit on the number of officers.
House buildings now increase regional tax revenue.
All factions start with initial Granaries and Barracks.
The White Horse faction trait now provides starting horses.
Added a new achievement for unifying the realm with a custom faction.
Adjusted Zhang Yang’s faction trait.
Adjusted starting population and three core stats in certain regions.
Added a Black Market to the Yunzhong region.
Various bug fixes and numerical adjustments.
Source
Changelog.gg summarizes and formats this update. How we read updates.
