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Steam News6 August 202511mo ago

v1.1.16 Update Log (Increased the limit on auto-generated NPCs)

Basic Game [Optimization] Increased the limit on auto-generated random NPCs and added an option to toggle random NPC generation. This can be adjusted in Settings → Game.

In this update4

Full notes

Full 部落与弯刀 Sands of Salzaar update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes3 additions4 changes0 removals
  • Performance
  • Fixes
  • UI and audio
  • Balance
  • Gameplay
addedBasic Game[Optimization] Increased the limit on auto-generated random NPCs and added an option to toggle random NPC generation. This can be adjusted in Settings → Game.
addedBasic Game[Optimization] Added an option to change the game difficulty in Settings → Game.
fixedBasic Game[Fix] Resolved a bug where entering battle with more than 255 combat skills caused the game to freeze.
fixedBasic Game[Fix] Fixed a bug where persuading a captive with a full party could cause the captive to disappear.
fixedBasic Game[Fix] Fixed an issue where recruited characters could join the team in a broken or glitched state.
addedBasic Game[Mod] The in-game configuration file IntvalConfigs.xlsx is now re-enabled, allowing mods to add options to the Settings menu.

部落与弯刀 Sands of Salzaar changes

added[Optimization] Increased the limit on auto-generated random NPCs and added an option to toggle random NPC generation. This can be adjusted in Settings → Game.
added[Optimization] Added an option to change the game difficulty in Settings → Game.
fixed[Fix] Resolved a bug where entering battle with more than 255 combat skills caused the game to freeze.
fixed[Fix] Fixed a bug where persuading a captive with a full party could cause the captive to disappear.
fixed[Fix] Fixed an issue where recruited characters could join the team in a broken or glitched state.

Basic Game

[Optimization] Increased the limit on auto-generated random NPCs and added an option to toggle random NPC generation. This can be adjusted in Settings → Game.

[Optimization] Added an option to change the game difficulty in Settings → Game.

[Fix] Resolved a bug where entering battle with more than 255 combat skills caused the game to freeze.

[Fix] Fixed a bug where persuading a captive with a full party could cause the captive to disappear.

[Fix] Fixed an issue where recruited characters could join the team in a broken or glitched state.

[Mod] The in-game configuration file IntvalConfigs.xlsx is now re-enabled, allowing mods to add options to the Settings menu.

Tournament DLC

[Fix] Fixed a bug where players would sometimes enter Tournament matches with troops.

The Eclipse Hive DLC

[Optimization] Improved the layout of the Land of the Eclipse's equipment forging interface.

[Optimization] Adjusted difficulty selection so the lowest difficulty now starts at Normal.

[Optimization] Reduced the materials required to forge advanced equipment.

[Optimization] Increased drop rates for Land of the Eclipse materials, with higher difficulties yielding more rewards.

[Fix] Fixed a bug where loading a save after challenging a Land of the Eclipse boss could cause the boss to appear with zero HP and MP.

[Fix] Fixed a bug where defeating Land of the Eclipse bosses using special mechanics could prevent normal loot drops.

Child Rearing DLC

[Fix] Fixed a rare bug that caused heir character models to have incorrect genders.

[Fix] Fixed a bug where heir characters could spawn in the wrong location when entering the sandbox world.

Source

Steam News / 6 August 2025

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