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Steam News31 October 20232y ago

Patch 1.00.48 Hotfix

1.00.48 Change Log Fixed instances of collision the player could get stuck on at The Cinderhold Removed damage area from forges in Starspire Refuge so players don't die while forging.

In this update1

Full notes

Full Sands of Aura update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes3 additions2 changes3 removals
  • Gameplay
  • Balance
  • Performance
  • UI and audio
  • Fixes
  • Events
fixed1.00.48 Change LogFixed instances of collision the player could get stuck on at The Cinderhold
removed1.00.48 Change LogRemoved damage area from forges in Starspire Refuge so players don't die while forging.
fixed1.00.48 Change LogFixed collision at Radix Stronghold that allowed player to walk onto the sand ocean.
added1.00.48 Change LogDisabled ability for new stacks of echo bells to be stored in storage chest.
fixed1.00.48 Change LogFixed rare crash that could occur when executing a special attack
changed1.00.48 Change LogMoved the Main menu button to the bottom of the options in the player options menu to help with visibility

Sands of Aura changes

fixedFixed instances of collision the player could get stuck on at The Cinderhold
removedRemoved damage area from forges in Starspire Refuge so players don't die while forging.
fixedFixed collision at Radix Stronghold that allowed player to walk onto the sand ocean.
addedDisabled ability for new stacks of echo bells to be stored in storage chest.
fixedFixed rare crash that could occur when executing a special attack

1.00.48 Change Log

  • Fixed instances of collision the player could get stuck on at The Cinderhold

  • Removed damage area from forges in Starspire Refuge so players don't die while forging.

  • Fixed collision at Radix Stronghold that allowed player to walk onto the sand ocean.

  • Disabled ability for new stacks of echo bells to be stored in storage chest.

  • Fixed rare crash that could occur when executing a special attack

  • Moved the Main menu button to the bottom of the options in the player options menu to help with visibility

  • Removed the toggle boat sailing options in gameplay as the boat no longer works in the way where that option does anything.

  • Added an Unlimited frame rate option to the graphic menu

  • Updated how the keybind menu closes, in a certain situation the graphics for changed keybinds would not update properly depending on how you exited the menu

  • Removed an issue that would keep the Tutorial journal on screen

  • Fixed an issue that would make the menu wheel enabled and not greyed out at times when it should not have been possible.

  • Fixed a bug that could cause UI elements to get stuck on the screen after dying.

  • Fixed issue that could cause the quest "Sigils of the Forsaken Gods" to become blocked when triggering events in a certain order.

  • Fixed issue causing the quest "Sigils of the Forsaken Gods" to not show the correct quest step before one of the final bosses.

  • Added missing VFX to melgom teleport attack

  • Fixed floor collision in area of Colossus of Radiance that was getting player stuck in falling state.

  • Fixed issue causing player to get stuck on Resonance bell in Starspire Cavern

Source

Steam News / 31 October 2023

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