Update log
Full Sandbox World update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Server
- Balance
- Store
- Maps
- Fixes
Changes in the update:
Added a mode of battle with bots: "Rise of the Machines"
Increased transparency of effects of hitting the ground
Added 4 and 5 servers
Now after changing the armor gain, all new blocks appear with the same armor gain
Added the "Pumpkin" skin
Balance changes
Increased the maneuverability of the AGM by 2 times
The AGM now has a HE warhead
The capture radius of the AGM has been increased by one and a half times
The large rocket launcher no longer captures through smoke
The flight speed of the rockets of the small rocket launcher has been increased by one and a half times
Decreased the accuracy spread when launching several ATGMs
HE with a radio fuse no longer explodes on the ground and other parts of the map
Fixes
Fixed loading of buildings when entering the server
Fixed firing delay for all turrets
Fixed keyboard input in some fields in block settings
Fixed speed input and display in the speedometer block
Ammo racks are now automatically replenished when a building spawns
Fixed connection points for blocks in blocks after building spawn
Fixed self-destruction at high speed
Fixed input in the grid size field in the custom block editor on PC
Fixed editing custom blocks on large buildings when time is slowed down
Source
