Full notes
Full Sandbox Anything update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Performance
- Maps
Sandbox Anything changes
After receiving so much useful feedback from players, we have fixed and added what you recommended! Especially a restart level confirmation, for the level editor! [Sorry AlphaReaver :) ]. Again, thank you for all the suggestions, we are still working on many, but keep them coming! Full Changelist
New!
Zombies mode now has time scale feature
Zombies difficulty increases now as waves pass
Minigun and Minigun Civilian now in Zombies
Added Editor restart level confirmation UI
Added FPS option for those with 144/240hz monitors!
Editor now has a Time setting for maps! (Day/night)
Along with day/night, are new light blocks!
Changes!
Zombies coin worth nerfed
Zombies starting money from 250 -> 350
Large waves spawned zombies in each other (because of so many needing to be spawned) now fixed
Tweaked gun prefabs in Zombies
Boss now spawns every 4th wave instead of 5th
Barrel sounds now are the same volume as other objects! Pesky barrels!
Multiplayer menu UI rounded out, nicer look (hopefully)
Railgun shooting incorrect direction when scale inverted, changed.
Editor Copy/Paste bug, dragging multiple object bug fixed.
Decreased objects spawned in the menu from 500 to 200 just to help some PC's out
Various small bugs not worth mentioning.
We hope you enjoy this new update and have any questions, suggestions, or doubts about the update, let us know! Have a great day and keep on Sandboxing!
-Fizzostia
Source
Changelog.gg summarizes and formats this update. How we read updates.
