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Steam News28 November 20257mo ago

📢 [SANABI: A Haunted Day] Hotfix Notice (1.3.48, 1.3.49) (Revised)

Hello, This is an update from the SANABI team. We sincerely apologize for the inconvenience caused by the issues that occurred after the DLC update. The following problems will be fixed in Hotfix 🔧 1.3.

Full notes

Full SANABI update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

2 fixes0 additions3 changes0 removals
  • Fixes
  • Gameplay
  • Performance
  • Balance
fixedThe following problems will be fixed in Hotfix
fixed🔧 1.3.48 Hotfix
changed🛠️ Bug Fix Fixed an issue where main game clear data and DLC clear data were lost — these will now be restored based on achievement records. (1.3.49) Fixed an issue where DLC difficulty could not be changed if the main game difficulty was set to Legendary. Fixed an issue where DLC difficulty displayed as Dark Horse in the settings when Legendary difficulty was applied, and could be changed incorrectly. Fixed an issue where the player could die from remaining attacks after defeating the mid-boss (player now becomes invincible immediately after the kill). Fixed an issue where the mid-boss could spawn Phase 1 and Phase 2 simultaneously. Reduced memory usage during mid-boss and final boss battles. Improved patch stability and saved data stability.
changed🚨 Difficulty adjustment Lowered the health of the final boss.
changedWe will continue to work hard to bring you even better gameplay experiences.

SANABI changes

fixedThe following problems will be fixed in Hotfix
fixed🔧 1.3.48 Hotfix
changed🛠️ Bug Fix Fixed an issue where main game clear data and DLC clear data were lost — these will now be restored based on achievement records. (1.3.49) Fixed an issue where DLC difficulty could not be changed if the main game difficulty was set to Legendary. Fixed an issue where DLC difficulty displayed as Dark Horse in the settings when Legendary difficulty was applied, and could be changed incorrectly. Fixed an issue where the player could die from remaining attacks after defeating the mid-boss (player now becomes invincible immediately after the kill). Fixed an issue where the mid-boss could spawn Phase 1 and Phase 2 simultaneously. Reduced memory usage during mid-boss and final boss battles. Improved patch stability and saved data stability.
changed🚨 Difficulty adjustment Lowered the health of the final boss.
changedWe will continue to work hard to bring you even better gameplay experiences.

This is an update from the SANABI team.

We sincerely apologize for the inconvenience caused by the issues that occurred after the DLC update.

The following problems will be fixed in Hotfix

🔧 1.3.48 Hotfix

  • 🛠️ Bug Fix

    • Fixed an issue where main game clear data and DLC clear data were lost — these will now be restored based on achievement records. (1.3.49)

    • Fixed an issue where DLC difficulty could not be changed if the main game difficulty was set to Legendary.

    • Fixed an issue where DLC difficulty displayed as Dark Horse in the settings when Legendary difficulty was applied, and could be changed incorrectly.

    • Fixed an issue where the player could die from remaining attacks after defeating the mid-boss (player now becomes invincible immediately after the kill).

    • Fixed an issue where the mid-boss could spawn Phase 1 and Phase 2 simultaneously.

    • Reduced memory usage during mid-boss and final boss battles.

    • Improved patch stability and saved data stability.

  • 🚨 Difficulty adjustment

    • Lowered the health of the final boss.

If you encounter any errors while using the game, please report them in the Discord (link) #bug-report channel.

We will review them thoroughly and work to fix the issues as quickly as possible.

Thank you so much for your continued love and support for SANABI.

We will continue to work hard to bring you even better gameplay experiences.

Source

Steam News / 28 November 2025

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