Full notes
Full Samurai Unicorn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions0 changes0 removals
- Gameplay
addedWe're back with a new episode of the Dev Series! In this instalment we take a look at the design philosophy behind our basic VRmin Type as well as giving a quick peek under the hood of the enemy AI controller.
addedTake a look at the new episode and catch up on the previous ones over on the Samurai Unicorn YouTube channel!
Samurai Unicorn changes
addedWe're back with a new episode of the Dev Series! In this instalment we take a look at the design philosophy behind our basic VRmin Type as well as giving a quick peek under the hood of the enemy AI controller.
addedTake a look at the new episode and catch up on the previous ones over on the Samurai Unicorn YouTube channel!
We're back with a new episode of the Dev Series! In this instalment we take a look at the design philosophy behind our basic VRmin Type as well as giving a quick peek under the hood of the enemy AI controller.
Take a look at the new episode and catch up on the previous ones over on the Samurai Unicorn YouTube channel!
Source
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