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Steam News5 May 20233y ago

1.4.2 Patch Notes

Change log: Reflect not protecting the player from damage bug fixed Now, the game doesn't reward 3 new skills at once New game end-game text when you reach 30 min and survive all curses Deleted some lights in the dojo f

Full notes

Full Samurai Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions11 changes0 removals
  • Balance
  • Events
  • Gameplay
  • UI and audio
  • Fixes
  • Maps
fixedChange log:Reflect not protecting the player from damage bug fixed
addedChange log:Now, the game doesn't reward 3 new skills at once
addedChange log:New game end-game text when you reach 30 min and survive all curses
addedChange log:Added left and right buttons for button navigation
changedChange log:Heath increase by curse level is decreased from power of 3 to power of 2.5
changedChange log:Increased the health bar animation speed on damage
enemy samurai damage3530enemy samurai damage decreased, nerfreach of karate guys1.21.1reach of karate guys decreased, nerfdoor's health1000100door's health decreased, nerf

Change log:

  • Reflect not protecting the player from damage bug fixed

  • Now, the game doesn't reward 3 new skills at once

  • New game end-game text when you reach 30 min and survive all curses

  • Deleted some lights in the dojo for better guidance

  • Added left and right buttons for button navigation

  • Heath increase by curse level is decreased from power of 3 to power of 2.5

  • Increased the health bar animation speed on damage

  • Now using if you're using gamepad, cursor doesn't disappear and stands at a minimum distance to player

  • Bug that makes all rewards highlighted is fixed

  • Added a new description when posture reward is selected

  • Reduced enemy samurai damage from 35 to 30

  • Now, enemy samurai's speed is not at the same speed as you. Instead, they now have a fixed speed like other enemies

  • Reduced spirit slash size limit

  • Reduced horse charge size limit

  • Small amount of increase to the damage increase of Blazing Domain

  • Reworded soul amount achievements

  • "Eastern Castle" unlock achievement fixed

  • "I only need my weapon" achievement fixed

  • Reduced the reach of karate guys from 1.2 to 1.1

  • In level 3 (Eastern Castle), now there is a second level up reward behind the door

  • Reduced the door's health from 1000 to 100 in level 3 (Eastern Castle)

  • Reduced the opacity of black panel covering the area inside the castle in Eastern Castle

I wanted to add new stuff but there are some new systems I have to finish before doing that. I'm thinking of releasing new techniques as weapon sets with a theme (Black Dragon Set, Distant Weapons Set etc.). Also there might be a new mechanic coming to the 3rd map. It seems kinda simple compared to other two

About Invisible Descriptions in Steam Deck

It seems like it's a common problem in Unity games in Linux builds. I tried to fix it but since I don't have a Steam Deck myself, I'm not sure if the bug is still there. Can anyone test the game on a Steam deck or Linux device and comment below? It would help me a lot. Just start a random map and level up once to see if there are descriptive texts under the skill titles

Source

Steam News / 5 May 2023

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