Full notes
Full 戦国英雄譚-Samurai Heroes- update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
戦国英雄譚-Samurai Heroes- changes
Thank you very much for playing “Sengoku Heroes -Samurai Heroes-”.
We are pleased to announce the following updates, implemented based on the feedback and requests we received from our community, X, and livestream videos.
① Battle AI Overhaul
We have revised the logic for the “Delegate” and “All-Out Attack” commands available in Auto Battle, optimizing them for greater efficiency and maximum results.
Healing critically wounded allies
Removing threatening buffs/debuffs
Applying beneficial buffs/applying harmful debuffs
Selecting the attack method expected to deal maximum damage
These steps are now processed sequentially. This ensures the most effective actions are taken based on enemy numbers and resistances.
② Displaying Deputy Commander Images in the Menu Screen
Previously, only an icon indicated the presence of a Deputy Commander. Following feedback requesting “a clearer visual representation of the Deputy Commander,” we have now implemented a format where Deputy Commanders are displayed as images.
We remain committed to making the game more enjoyable and accessible.
Please share any feedback or requests via the community forums or X.
We would also greatly appreciate your reviews.
Source
Changelog.gg summarizes and formats this update. How we read updates.
