Full notes
Full Samurai GUNN 2 update
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What changed
- Performance
- Fixes
- Maps
Samurai GUNN 2 changes
FIXES
Fixed a bug where deflecting a bullet that Pops is currently throwing would crash the game
Fixed sword colliders staying active longer than intended
Fixed Helmsley not being able to Rocket Boost out of Pop’s explosive throw
Fixed a bug where Ranno would get stuck indefinitely if he tongue-grabbed a wall and then an opponent
Fixed a bug where opponents would get lodged inside of sticky ceilings if tongue-grabbed by Ranno while he was on the ceiling
Fixed a bug where one player would spawn outside the map in 4 player games on Cell Block
Fixed a bug where starting on the B sides of some levels would not go to A side on Final Round
Source
Changelog.gg summarizes and formats this update. How we read updates.
