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Steam News2 February 20215y ago

Old-school Sam & Max Season One is now free DLC

Big news: Sam & Max Save the World version 1.0.4 is now live on Steam. See the patch notes below for a list of fixes.

In this update4

Full notes

Full Sam & Max Save the World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition5 changes0 removals
  • UI and audio
  • Store
  • Gameplay
  • Fixes
addedEven bigger news: All six of the original Sam & Max Season One episodes are now available as free DLC for Sam & Max Save the World customers! If you’re curious to see where Telltale’s Sam & Max games got their start or nostalgic for the version you played back in the day, now you can—low resolution, compressed audio, the works .
changedhttps://store.steampowered.com/app/1488600
changedAfter you download the DLC, the next time you start Sam & Max Save the World you’ll see a launcher like this. The Bonus Features button will take you to a selection of video extras that accompanied the episodes’ original launch and were included on the special edition DVD that Telltale made available to Sam & Max Season One customers back in 2007. (For now it's just a YouTube page but an entire website is in progress.)
changedLook at me, Sam! I’m episodic!When the Sam & Max game rights reverted to series creator Steve Purcell in 2005, he licensed the characters to Telltale. The young studio put the concept of episodic gaming to the test with Sam & Max Season One, six episodes that released approximately once a month between October 2006 and April 2007. Back then, digital distribution was in its infancy. Initially the episodes were only available for streaming on GameTap (a “Netflix for games” type service owned by Turner Broadcasting) and for purchase from Telltale’s website. (They later came to Steam in June 2007.) Graphics and audio were highly compressed to keep download sizes low, and the games were designed to work on low-end computers to appeal to a mainstream audience.
changedWhat's this? Are we dead?To avoid cluttering up the Steam store, we do not plan to sell the original Sam & Max Season One separately. Moving forward, this DLC is the way to get the Season One episodes on Steam. GOG also offers a free version of Season One to Sam & Max Save the World customers as a downloadable "Extra."
changedWhat's this? Are we dead?Due to insurmountable technical hurdles, these versions will not be updated and we can’t provide tech support. (Difficulty fixing bugs in the old game engine is a main reason we remastered Sam & Max Save the World in the first place!) We’re making them available for historical preservation purposes only. That said, if you’re having trouble running the old episodes, check our troubleshooting guide , where we've collected everything we know about some common problems and suggest workarounds.

Sam & Max Save the World changes

  • Officemap
addedEven bigger news: All six of the original Sam & Max Season One episodes are now available as free DLC for Sam & Max Save the World customers! If you’re curious to see where Telltale’s Sam & Max games got their start or nostalgic for the version you played back in the day, now you can—low resolution, compressed audio, the works .
changedhttps://store.steampowered.com/app/1488600
changedAfter you download the DLC, the next time you start Sam & Max Save the World you’ll see a launcher like this. The Bonus Features button will take you to a selection of video extras that accompanied the episodes’ original launch and were included on the special edition DVD that Telltale made available to Sam & Max Season One customers back in 2007. (For now it's just a YouTube page but an entire website is in progress.)
changedWhen the Sam & Max game rights reverted to series creator Steve Purcell in 2005, he licensed the characters to Telltale. The young studio put the concept of episodic gaming to the test with Sam & Max Season One, six episodes that released approximately once a month between October 2006 and April 2007. Back then, digital distribution was in its infancy. Initially the episodes were only available for streaming on GameTap (a “Netflix for games” type service owned by Turner Broadcasting) and for purchase from Telltale’s website. (They later came to Steam in June 2007.) Graphics and audio were highly compressed to keep download sizes low, and the games were designed to work on low-end computers to appeal to a mainstream audience.
changedTo avoid cluttering up the Steam store, we do not plan to sell the original Sam & Max Season One separately. Moving forward, this DLC is the way to get the Season One episodes on Steam. GOG also offers a free version of Season One to Sam & Max Save the World customers as a downloadable "Extra."

Big news: Sam & Max Save the World version 1.0.4 is now live on Steam. See the patch notes below for a list of fixes.

Even bigger news: All six of the original Sam & Max Season One episodes are now available as free DLC for Sam & Max Save the World customers! If you’re curious to see where Telltale’s Sam & Max games got their start or nostalgic for the version you played back in the day, now you can—low resolution, compressed audio, the works.

https://store.steampowered.com/app/1488600

After you download the DLC, the next time you start Sam & Max Save the World you’ll see a launcher like this. The Bonus Features button will take you to a selection of video extras that accompanied the episodes’ original launch and were included on the special edition DVD that Telltale made available to Sam & Max Season One customers back in 2007. (For now it's just a YouTube page but an entire website is in progress.)

Pick the episode you want and hold on tight little buddy, because you’re going back in time!

Look at me, Sam! I’m episodic!

In 2004, a sequel to the LucasArts adventure game Sam & Max Hit the Road was cancelled mid-development. Several people who worked on that game left LucasArts to form Telltale Games with the revolutionary idea of releasing games episodically, like a TV show.

When the Sam & Max game rights reverted to series creator Steve Purcell in 2005, he licensed the characters to Telltale. The young studio put the concept of episodic gaming to the test with Sam & Max Season One, six episodes that released approximately once a month between October 2006 and April 2007. Back then, digital distribution was in its infancy. Initially the episodes were only available for streaming on GameTap (a “Netflix for games” type service owned by Turner Broadcasting) and for purchase from Telltale’s website. (They later came to Steam in June 2007.) Graphics and audio were highly compressed to keep download sizes low, and the games were designed to work on low-end computers to appeal to a mainstream audience.

What's this? Are we dead?

To avoid cluttering up the Steam store, we do not plan to sell the original Sam & Max Season One separately. Moving forward, this DLC is the way to get the Season One episodes on Steam. GOG also offers a free version of Season One to Sam & Max Save the World customers as a downloadable "Extra."

Due to insurmountable technical hurdles, these versions will not be updated and we can’t provide tech support. (Difficulty fixing bugs in the old game engine is a main reason we remastered Sam & Max Save the World in the first place!) We’re making them available for historical preservation purposes only. That said, if you’re having trouble running the old episodes, check our troubleshooting guide, where we've collected everything we know about some common problems and suggest workarounds.

Patch notes for today’s Sam & Max Save The World update (version 1.0.4):

Game-wide:

  • Fixed Max behavior sometimes running during cutscenes. We thought this was fixed in the previous patch, but it turns out it was two separate bugs. Max is hard to pin down!

  • Fixed Max sometimes staying attached to Sam after they collide with each other

  • Fixed the back wall of Sam & Max's office being hidden in some cutscenes

  • Fixed a bug causing characters to occasionally blink into their walk forward animations when they're just changing position

Source

Steam News / 2 February 2021

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