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Steam News1 October 20232y ago

UPDATE 2.0 - Director's Cut

The Director's Cut of SALVATIONLAND is a significantly enhanced game, essentially a re-release. Version 2.

Full notes

Full SALVATIONLAND update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Performance
  • Gameplay
addedThe Director's Cut of SALVATIONLAND is a significantly enhanced game, essentially a re-release. Version 2.0 includes new cutscenes, significantly improved pacing in the first half of the game, numerous stability, detail, and optimization improvements.
changedAdded an alternative ending that is optional and unlocked by successfully completing additional quests - Added new cutscenes - Added new graphical effects (Depth of Field, Bloom) - Additional optimization work: performance increase on levels ranged from 25% to 50% - "Beginning" level: reworked initial scenes, added a new first-person cutscene, fixed errors, improved level detail - "Old District" level: removed guard, now the clinic area is accessible and leads to the "Clinic" location. Some posters from Leonid's subquest have also been moved to this area. - "School's basement" level: reduced size of one of the internal corridors - "Shopping District" level: increased tree density - "Shopping Center" level: reduced playable area size, decreased likelihood of crashes on low-end hardware - Added sound of shell casings falling when shooting firearms - Fixed an issue where dialogue text could overflow the window and be cut off at certain resolutions - Headshot damage multiplier for firearms increased to x2 - Grenades now dismember enemies' limbs - Improved quality of certain voiced lines, added voiceovers for some previously missing lines - Increased sprint duration and speed - Decreased rain volume - Added engine muffling sound for motorcycles - Added more collectible items on certain levels - Various level tweaks and detail improvements
addedA NEW GAME MUST BE STARTED. Saved games from previous versions are NOT compatible with version 2.0.

SALVATIONLAND changes

addedThe Director's Cut of SALVATIONLAND is a significantly enhanced game, essentially a re-release. Version 2.0 includes new cutscenes, significantly improved pacing in the first half of the game, numerous stability, detail, and optimization improvements.
changedAdded an alternative ending that is optional and unlocked by successfully completing additional quests - Added new cutscenes - Added new graphical effects (Depth of Field, Bloom) - Additional optimization work: performance increase on levels ranged from 25% to 50% - "Beginning" level: reworked initial scenes, added a new first-person cutscene, fixed errors, improved level detail - "Old District" level: removed guard, now the clinic area is accessible and leads to the "Clinic" location. Some posters from Leonid's subquest have also been moved to this area. - "School's basement" level: reduced size of one of the internal corridors - "Shopping District" level: increased tree density - "Shopping Center" level: reduced playable area size, decreased likelihood of crashes on low-end hardware - Added sound of shell casings falling when shooting firearms - Fixed an issue where dialogue text could overflow the window and be cut off at certain resolutions - Headshot damage multiplier for firearms increased to x2 - Grenades now dismember enemies' limbs - Improved quality of certain voiced lines, added voiceovers for some previously missing lines - Increased sprint duration and speed - Decreased rain volume - Added engine muffling sound for motorcycles - Added more collectible items on certain levels - Various level tweaks and detail improvements
addedA NEW GAME MUST BE STARTED. Saved games from previous versions are NOT compatible with version 2.0.

The Director's Cut of SALVATIONLAND is a significantly enhanced game, essentially a re-release. Version 2.0 includes new cutscenes, significantly improved pacing in the first half of the game, numerous stability, detail, and optimization improvements.

  • Added an alternative ending that is optional and unlocked by successfully completing additional quests - Added new cutscenes - Added new graphical effects (Depth of Field, Bloom) - Additional optimization work: performance increase on levels ranged from 25% to 50% - "Beginning" level: reworked initial scenes, added a new first-person cutscene, fixed errors, improved level detail - "Old District" level: removed guard, now the clinic area is accessible and leads to the "Clinic" location. Some posters from Leonid's subquest have also been moved to this area. - "School's basement" level: reduced size of one of the internal corridors - "Shopping District" level: increased tree density - "Shopping Center" level: reduced playable area size, decreased likelihood of crashes on low-end hardware - Added sound of shell casings falling when shooting firearms - Fixed an issue where dialogue text could overflow the window and be cut off at certain resolutions - Headshot damage multiplier for firearms increased to x2 - Grenades now dismember enemies' limbs - Improved quality of certain voiced lines, added voiceovers for some previously missing lines - Increased sprint duration and speed - Decreased rain volume - Added engine muffling sound for motorcycles - Added more collectible items on certain levels - Various level tweaks and detail improvements

A NEW GAME MUST BE STARTED. Saved games from previous versions are NOT compatible with version 2.0.

Source

Steam News / 1 October 2023

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