Update history
Latest Salvation Hours updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Salvation Hours
Update #4 - June 29th
Fixed an issue where the dialogues inside Annex after Mortar scene were not continuing. Fixed an issue where loading from save into the final segment of Benghazi did not allow you to pick up the bags/belongings. Added T…
Announcement6 changesFixMaps - Salvation Hours
Update #3 - Quick fix
Fixed an issue where at the end of the second night battle (inside the Consulate), the dialogues did not resume if you loaded from Save file (i.e from the main menu). Fixed an issue where at times a few dialogues were s…
Announcement4 changesFixUI/audio - Salvation Hours
Update #2 - June 28th
Fixed an issue where sometimes, Player had his weapon lowered after exiting the SUV during the first battle near the consulate. Fixed a bug where the Player was being teleported inside the burning consulate (hot damn) w…
Announcement3 changesFixGameplay - Salvation Hours
Update #1.5 - Important Fix
I believe in transparency to my audience. I apologize. The Update #1 build had an error that led you to not start a new game after clicking on Accept at the Disclaimer Widget. This was a grave oversight as I was really…
Announcement2 changesFix - Salvation Hours
Update #1 - June 27th Build
Update #1 - Salvation Hours 1) Added a prompt to enter the Training Zone before starting a new game. Reduced damage taken from Enemies on both difficulties overall. Increased damage done by Player’s weapons. Reduced dam…
Announcement8 changesFixGameplay

