Update history
Latest Salvagers updates
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- Salvagers
Update 0.2 (ONLY LINUX)
Few new features still in development only released on the Linux version. Mostly for debugging purposes
Announcement1 changeGameplay - Salvagers
Update 0.1
- Added setting for disabling pixelart font - Added missing polish language localization - Small tweaks to the tutorial level - Balance tweaks
Announcement1 changeBalance - Salvagers
Post Launch Patch 4
- Fixed enemies starting wounded when difficulty above 100%
Announcement1 changeFix - Salvagers
Post Launch Patch 3
Features: - Add control info in the pause menu - Tweaks with enemy spawn-rate - Tweaks to upgrade cost - Added Hit Chance Display option In above case your weapon has 96% to hit, and 4% chance to miss an enemy.
Announcement4 changesGameplay - Salvagers
Post Launch Patch 2
Features: - updated default sound settings (default sound volume decreased especially for UI elements) - now difficulty affects enemies health, but more of them spawn on lower difficulties - updated accuracy logic Bug F…
Announcement2 changesFixBalance - Salvagers
Small Patch
- updated default difficulty to 40%
Announcement1 changeGameplay - Salvagers
The Hive Update
Added new enemy spawning in The Hive - Cerebrate Added new item Larva Spawner which drops from the Cerebrate. Each attack spawns a friendly larva fighting on your side Added custom props for the hive location Added new…
Store13 changesFixGameplay - Salvagers
Update: New boss location, new federation enemy, new faction, world gen
Changed world generation, regions will have from 1 to 3 shops, the amount of event locations is now random as well, but on average reduced first region now will always have less locations first region instead of being Z…
Event9 changes1 numericGameplay

