Full notes
Full Salvage Op update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Performance
changedThis small patch made adjustments to optimize the particle effects in game, a move which has improved performance significantly in heavy combat situations. - Optimized the particle effects to use a cheaper form of transparency. - Reduced the maximum target frame rate of many particles. - Optimized particle priorities.
This small patch made adjustments to optimize the particle effects in game, a move which has improved performance significantly in heavy combat situations. - Optimized the particle effects to use a cheaper form of transparency. - Reduced the maximum target frame rate of many particles. - Optimized particle priorities.
Source
Changelog.gg summarizes and formats this update. How we read updates.
