In this update7
Full notes
Full Salty Dogs update
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What changed
- Gameplay
- Store
- UI and audio
- Balance
- Maps
- Performance
Salty Dogs changes
Hello, Doggos!
Today we start the open playtest, and everyone who’s been waiting to try the game can now play. We made many changes and improvements to the game, thanks a lot for your feedback and bug reports. Now the new and improved version is waiting for you and your friends.
Here’s what’s new:
HIGHLIGHTS
Added a new wave combat system with hostile fish! Now from time to time fish would defend their home and attack the submarine.
Added dangerous fish to the tutorial level and to other levels
Improved shop by adding new upgrade types and their levels
New progression system when you get experience between runs and you can unlock dog skins, submarine skins, and new submarine types
A new German Shepherd dog added
Added various new costumes for your dog
New HUD: Redesigned on‑screen interface
- Visual effectsImproved effects for shops, collecting loot, winning, submarine lights, bubbles, and more
Polished the art for new levels
GAMEPLAY
Replaced wooden crates with piles of boulders
Made various balance changes and improvements
When starting a run you spawn in a random part of the level
New Lagune, Deepwater, and Dark level variants with sub‑biomes
The tutorial can be skipped on repeat playthrough
MUSIC & SOUNDS
Added new music, including fish raid soundtrack, boombox & hub music
Added more variety basic sounds
FISH & CREATURES
New creatures: Giant monster, thief fish, grenade fish, piranhas, murena, jellyfish, fat fish, bull fish, shark, bomb fish, and more
TECHNICAL & PERFORMANCE
Fixed various crashes and null reference errors
Fixed sorting of visual layers and cursor lock issues
Fixed object collisions
Fixed tutorial progress and added cloud saves for level progress
Added FPS settings and utility tools
Dive in (literally), and enjoy new gameplay!
Source
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