Full notes
Full Salaryman Shi update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Salaryman Shi changes
Changelog Version 1.0.0 -> Version 2.0.0
Saturday and Sunday, exclusive to Missions All-new levels have been added to the Day Planner. They come with new graphics, music, enemies, gimmicks and a new-ish powerup!
Additional concept art A couple of new concept art pieces have been added! Beat the new missions to unlock them.
Additional translations Enjoy the game in many more languages! Many thanks to the translators, Gate, RaoulWB and JP for translating the game into Spanish, Italian and French respectively.
German
Spanish
French
Italian
Dutch
Fixes
Fixed Shiver's head's hitbox
Fixed off-screen mines exploding
Fixed bombs exploding prematurely
Fixed the bus not killing enemies
Fixed CEO's animation during ending
Fixed CEO talking to Shi while he's dead
Fixed throwables not breaking on ceilings
Fixed rooftop elevator going to wrong area
Fixed swimming near bottom breaking camera areas
Fixed players not switching in MP after Game Over
Fixed second player using wrong palette in
Tweaks
Tweaked minor graphics
Added a secret
Added a 3x scale option
Added a SFX volume slider
Added a hit impact graphic
Added more checkpoints in 5-4 (normal)
Added a skip for the Game Over animation
Source
Changelog.gg summarizes and formats this update. How we read updates.
