What changed
0 fixes1 addition0 changes0 removals
addedOur first free DLC for SAKeRETSU is now live! This update comes with 6 new difficulty and challenge modes: Difficulty modes: Standard: Standard enemies For first time undead. Hard: Hard enemies For experienced undead seeking a challenge. Nightmare: Nightmare enemies For adept undead seeking an intense challenge. Challenge modes: Scavenger: Hard enemies, player gets only 1 stat point per level For reckless undead seeking an unbeatable challenge. Isolation: Hard enemies, no shop or monster allies For lonely undead seeking a hopeless challenge. Moot: Hard enemies, player hurts self upon fighting, death upon fleeing battle For manic undead seeking prolonged torture. Tortured: Nightmare enemies, player stats reset upon death For mad undead seeking a second death. We hope you all enjoy these new game modes and we look forward to your feedback! Christopher Klassen, Klassen Games
Sakeretsu changes
addedOur first free DLC for SAKeRETSU is now live! This update comes with 6 new difficulty and challenge modes: Difficulty modes: Standard: Standard enemies For first time undead. Hard: Hard enemies For experienced undead seeking a challenge. Nightmare: Nightmare enemies For adept undead seeking an intense challenge. Challenge modes: Scavenger: Hard enemies, player gets only 1 stat point per level For reckless undead seeking an unbeatable challenge. Isolation: Hard enemies, no shop or monster allies For lonely undead seeking a hopeless challenge. Moot: Hard enemies, player hurts self upon fighting, death upon fleeing battle For manic undead seeking prolonged torture. Tortured: Nightmare enemies, player stats reset upon death For mad undead seeking a second death. We hope you all enjoy these new game modes and we look forward to your feedback! Christopher Klassen, Klassen Games
Our first free DLC for SAKeRETSU is now live! This update comes with 6 new difficulty and challenge modes: Difficulty modes: Standard: Standard enemies For first time undead.
Hard
Hard enemies For experienced undead seeking a challenge.
Nightmare
Nightmare enemies For adept undead seeking an intense challenge.
Challenge modes
Scavenger: Hard enemies, player gets only 1 stat point per level For reckless undead seeking an unbeatable challenge.
Isolation
Hard enemies, no shop or monster allies For lonely undead seeking a hopeless challenge.
Moot
Hard enemies, player hurts self upon fighting, death upon fleeing battle For manic undead seeking prolonged torture.
Tortured
Nightmare enemies, player stats reset upon death For mad undead seeking a second death. We hope you all enjoy these new game modes and we look forward to your feedback! Christopher Klassen, Klassen Games