Repeated intro
Hello to all Saints and Sinners community, I am CharlerMaster from the dev team. With the release of the new update V.0.1.2 we worked mostly on the stabilization and improvement of the game content that we currently have.
What changed
0 fixes5 additions0 changes0 removals
addedHello to all Saints and Sinners community, I am CharlerMaster from the dev team. With the release of the new update V.0.1.2 we worked mostly on the stabilization and improvement of the game content that we currently have.
addedAs we talked on the past announcements we are working on the new contents too. Today, we decided to share our ideas to you and take your ideas to our side.
addedNew MapYes, these are the images of our new map that is bright, snowy but it can be foggy at any moment. Welcome to the frosted pinewood where burgesses are forced to settle during the migration. Welcome to you too Sinner :)
addedNew mechanics and TasksAs we talked about storms, the new problem that Saints needs to be handle is frosty cold. When the Saint is not used his lantern or stay far away from heat sources it will freeze him and frost his screen.
addedNew mechanics and TasksOf course the new map will bring new tasks but it's still early to announce them. This the place where we need your ideas. Notwithstanding with the task you can share any ideas that have came to your mind with us on our Discord community.
Saints and Sinners changes
addedHello to all Saints and Sinners community, I am CharlerMaster from the dev team. With the release of the new update V.0.1.2 we worked mostly on the stabilization and improvement of the game content that we currently have.
addedAs we talked on the past announcements we are working on the new contents too. Today, we decided to share our ideas to you and take your ideas to our side.
addedYes, these are the images of our new map that is bright, snowy but it can be foggy at any moment. Welcome to the frosted pinewood where burgesses are forced to settle during the migration. Welcome to you too Sinner :)
addedAs we talked about storms, the new problem that Saints needs to be handle is frosty cold. When the Saint is not used his lantern or stay far away from heat sources it will freeze him and frost his screen.
addedOf course the new map will bring new tasks but it's still early to announce them. This the place where we need your ideas. Notwithstanding with the task you can share any ideas that have came to your mind with us on our Discord community.
As we talked on the past announcements we are working on the new contents too. Today, we decided to share our ideas to you and take your ideas to our side.
So What are we Planning?
New Map
Yes, these are the images of our new map that is bright, snowy but it can be foggy at any moment. Welcome to the frosted pinewood where burgesses are forced to settle during the migration. Welcome to you too Sinner :)
New mechanics and Tasks
Yes, the darkness is gone, bu the Sinner now can use storms to plow under areas on fog and put out heat sources.
As we talked about storms, the new problem that Saints needs to be handle is frosty cold. When the Saint is not used his lantern or stay far away from heat sources it will freeze him and frost his screen.
Of course the new map will bring new tasks but it's still early to announce them. This the place where we need your ideas. Notwithstanding with the task you can share any ideas that have came to your mind with us on our Discord community.