In this update3
Full notes
Full Sailist update
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What changed
- Gameplay
- Fixes
- Balance
Sailist changes
Sail Rotation Feature
Sailors now rotate the sails according to the direction of the wind!
This update has been applied to all ships in Sailist, and ship speed now responds more realistically based on wind direction and sail orientation. The number of sailors assigned to sail duties and their morale affect the speed at which the sails rotate.
Player-controlled ships can now turn at maximum rotational acceleration regardless of sailor morale. However, AI-controlled player ships will still be affected by morale when turning.
I hope this update enhances the joy of sailing with the wind and encourages more strategic route planning based on wind conditions!
Changes
New Feature: Sail Rotation.
Adjusted all ship models and added dynamic ropes to support the sail rotation.
Added the feature to manually fire individual cannons.
Fixes
Fixed an issue where cannons were reloaded when changing non-cannon ship equipment
Fixed a bug where trade goods displayed price ratios lower than -100%
Revised the description of sail ship equipment to be more descriptive
Source
Changelog.gg summarizes and formats this update. How we read updates.
