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Steam News14 January 20251y ago

Sailist Early Access - Update 1.1 (Village Construction)

Village Construction Players can now build villages on designated sites to produce trade goods directly!

In this update12

Full notes

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What changed

2 fixes4 additions7 changes0 removals
  • Gameplay
  • Maps
  • Store
  • Performance
addedVillage ConstructionPlayers can now build villages on designated sites to produce trade goods directly!
changedDiscover Village SitesWhile sailing, you can observe the terrain to discover vacant coastal areas where villages can be built.
changedConstruct a PortWhen a character enters a vacant site, you can pay a fee to construct a port. At this port, Supplies can be purchased without limitations.
addedManage Village ListOnce a port is built, the village will be added to the My Village list in the main menu. If all ships are docked at the port and not carrying trade goods, you can instantly move to the village.
changedExpand PopulationBuild houses to secure the villagers needed for production buildings.
changedStorageBefore constructing production buildings, make sure to build storage facilities to store the produced trade goods. Without proper storage, production will halt!

Sailist changes

addedPlayers can now build villages on designated sites to produce trade goods directly!
changedWhile sailing, you can observe the terrain to discover vacant coastal areas where villages can be built.
changedWhen a character enters a vacant site, you can pay a fee to construct a port. At this port, Supplies can be purchased without limitations.
addedOnce a port is built, the village will be added to the My Village list in the main menu. If all ships are docked at the port and not carrying trade goods, you can instantly move to the village.
changedBuild houses to secure the villagers needed for production buildings.

Village Construction

Players can now build villages on designated sites to produce trade goods directly!

Discover Village Sites

While sailing, you can observe the terrain to discover vacant coastal areas where villages can be built.

Construct a Port

When a character enters a vacant site, you can pay a fee to construct a port. At this port, Supplies can be purchased without limitations.

Manage Village List

Once a port is built, the village will be added to the My Village list in the main menu. If all ships are docked at the port and not carrying trade goods, you can instantly move to the village.

Village Management

Building Construction

Building construction primarily requires trade goods from the Building Materials category.

Expand Population

Build houses to secure the villagers needed for production buildings.

Storage

Before constructing production buildings, make sure to build storage facilities to store the produced trade goods. Without proper storage, production will halt!

Production

Each production building can produce specific trade goods, and you can select one item to produce. Some trade goods require materials from other production buildings to be actively produced. Production efficiency varies greatly depending on the biome where your village is located. Strategically choose your production based on the surrounding environment!

Building Management

You can approach a building and use the interaction key to open the building management menu to utilize its functions.

Decoration

Use decorative items to beautify your village and make it truly unique. Add charm and create a village that's distinctively yours!

I hope you strategically utilize your villages to efficiently dominate the vast oceans! Thank you for waiting for this update, and I look forward to introducing additional features for player villages in future updates!

Others

Changes

  • Zoom range has been expanded.

  • Mouse buttons can now be assigned to key bindings.

  • Production speeds for trade goods have been adjusted.

  • Interaction distance for NPCs and the helm has been increased.

  • Holding the Control or Shift key while pressing the quantity adjustment buttons now increases or decreases by 100 and 10.

Fixes

  • Fixed bugs that could cause memory leaks

  • Fixed an issue that caused the game to crash when playing for very long periods of time.

Source

Steam News / 14 January 2025

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