Full notes
Full SaGa Emerald Beyond update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
- UI and audio
Fixed an issue wherein certain battles would not end if the player engaged in an endless loop of overdrives. Adjusted the combo rate for when a player enters their fourth consecutive overdrive and beyond.
Fixed several issues related to trading specific items in multiples.
Adjusted the trade menu hierarchy.
Added functionality to toggle between items on the Item Enhancement screen.
Added descriptions stating that damage taken will be also increased when under the effect of certain damage-increasing effects.
Fixed an issue related to which doors are chosen in the junction when only two doors are available in Tsunanori Mido’s story.
Fixed multiple minor graphic display issues.
Fixed multiple minor text issues.
Adjusted various UI display elements.
Fixed other minor issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
