We have released an update for both the Standard and Early Access versions. The following changes have been implemented: Bug Fix Fixed an issue where characters would occasionally output onomatopoeia (sound effects/soun
Full notes
Full Saga & Seeker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
UI and audio
Gameplay
fixedBug Fix Fixed an issue where characters would occasionally output onomatopoeia (sound effects/sound words) when using certain AI models. Fixed a layout bug on the Sortie screen where the "Narrative Pacing" and "Furigana" settings appeared distorted.
addedNew Feature: Special Skills/Memories with No Quest Influence You can now select special Skills and Memories in the Character Editing screen that do not influence quests. The "-" Entry: These newly added items, displayed as "-", act as empty slots. Equipping them ensures that the slot has no effect on quest progression or AI behavior. Availability: Please note that these "-" entries cannot be equipped during initial Character Creation; they are only available for selection within the Character Editing screen .
changedAdjustments to "Narration (Player Input)" The Skills and Memories for the "Narration (Player Input)" character have been updated to these special non-influencing versions. Automatic Changes: Following this update, all Skills and Memories for "Narration (Player Input)" have been changed to "-". By default, this character will now have only "-" equipped. Auto-Equip Disabled: Newly acquired Skills or Memories will no longer be automatically equipped to this character. (Please note that you will still earn new Skills and Memories upon completing a quest; they simply will not be auto-assigned to slots.) Regarding Existing Data: Please note that your existing character data for "Narration (Player Input)" will not be overwritten in this update. Instead, a new version of the "Narration (Player Input)" character—pre-equipped with these special Skills and Memories—will be added to your character list as a separate entry. We recommend checking the Skills and Memories section of your character sheet when you use this character.
Saga & Seeker changes
fixedBug Fix Fixed an issue where characters would occasionally output onomatopoeia (sound effects/sound words) when using certain AI models. Fixed a layout bug on the Sortie screen where the "Narrative Pacing" and "Furigana" settings appeared distorted.
addedNew Feature: Special Skills/Memories with No Quest Influence You can now select special Skills and Memories in the Character Editing screen that do not influence quests. The "-" Entry: These newly added items, displayed as "-", act as empty slots. Equipping them ensures that the slot has no effect on quest progression or AI behavior. Availability: Please note that these "-" entries cannot be equipped during initial Character Creation; they are only available for selection within the Character Editing screen .
changedAdjustments to "Narration (Player Input)" The Skills and Memories for the "Narration (Player Input)" character have been updated to these special non-influencing versions. Automatic Changes: Following this update, all Skills and Memories for "Narration (Player Input)" have been changed to "-". By default, this character will now have only "-" equipped. Auto-Equip Disabled: Newly acquired Skills or Memories will no longer be automatically equipped to this character. (Please note that you will still earn new Skills and Memories upon completing a quest; they simply will not be auto-assigned to slots.) Regarding Existing Data: Please note that your existing character data for "Narration (Player Input)" will not be overwritten in this update. Instead, a new version of the "Narration (Player Input)" character—pre-equipped with these special Skills and Memories—will be added to your character list as a separate entry. We recommend checking the Skills and Memories section of your character sheet when you use this character.
We have released an update for both the Standard and Early Access versions. The following changes have been implemented:
Bug Fix
Fixed an issue where characters would occasionally output onomatopoeia (sound effects/sound words) when using certain AI models.
Fixed a layout bug on the Sortie screen where the "Narrative Pacing" and "Furigana" settings appeared distorted.
New Feature: Special Skills/Memories with No Quest Influence You can now select special Skills and Memories in the Character Editing screen that do not influence quests.
AddedThe "-" EntryThese newly added items, displayed as "-", act as empty slots. Equipping them ensures that the slot has no effect on quest progression or AI behavior.
AddedAvailabilityPlease note that these "-" entries cannot be equipped during initial Character Creation; they are only available for selection within the Character Editing screen .
Adjustments to "Narration (Player Input)"The Skills and Memories for the "Narration (Player Input)" character have been updated to these special non-influencing versions.
AdjustedAutomatic ChangesFollowing this update, all Skills and Memories for "Narration (Player Input)" have been changed to "-". By default, this character will now have only "-" equipped.
AddedAuto-Equip DisabledNewly acquired Skills or Memories will no longer be automatically equipped to this character. (Please note that you will still earn new Skills and Memories upon completing a quest; they simply will not be auto-assigned to slots.)
Regarding Existing Data:
Please note that your existing character data for "Narration (Player Input)" will not be overwritten in this update. Instead, a new version of the "Narration (Player Input)" character—pre-equipped with these special Skills and Memories—will be added to your character list as a separate entry. We recommend checking the Skills and Memories section of your character sheet when you use this character.
Thank you for your continued support of Saga & Seeker!