Update log
Full Saddle Up and Drive update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
Here in Italy, in August, everyone goes on vacation to relax. Not me! I've been working and am still working on the Demo of *Saddle Up and Drive* day and night! What's new? Graphically, I've added new elements to the environment to make the landscape more varied and complete. Specifically, I've added new cacti and trees, eagles in flight, trash bins in cities, and dinosaur fossils in the middle of the desert. The distilleries' UI has been completely redesigned, making it much smoother to use with a controller. I've also modified the County Competition; now opponents can be taken out if the impact is too violent, but the difficulty level remains quite high—it's really hard to finish first. As announced last month, I will release the Demo on September 10th. I invite everyone to try it out and give me feedback so I can perfect the final game according to your suggestions.
Source
