Full notes
Full Sacrifice of The Spirit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix3 additions1 change0 removals
- Gameplay
- Balance
- UI and audio
fixedFix and Small Bugs and Difficulty Balancing.
addedAggressive Animals now have the most balanced damage.
addedNew Respawn System, Now You can choose where you want to respawn when you die.
changedBalanced fall damage, now damage is less.
addedNew Button to organize the Inventory.
Sacrifice of The Spirit changes
fixedFix and Small Bugs and Difficulty Balancing.
addedAggressive Animals now have the most balanced damage.
addedNew Respawn System, Now You can choose where you want to respawn when you die.
changedBalanced fall damage, now damage is less.
addedNew Button to organize the Inventory.
Fix and Small Bugs and Difficulty Balancing.
Aggressive Animals now have the most balanced damage.
The Enemies of the Night are Weakest in the first 3 days.
New Respawn System, Now You can choose where you want to respawn when you die.
Balanced fall damage, now damage is less.
New Button to organize the Inventory.
Character Runs faster.
Source
Changelog.gg summarizes and formats this update. How we read updates.
