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Steam News30 June 20233y ago

Summer Update! Act 3 Progress

Everyone's favorite summer sale is here! We are delighted to both be a part of it to welcome new players, and to share a summarized update on the progress of development since our last communication.

Full notes

Full Sacred Fire: A Role Playing Game update

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What changed

1 fix1 addition2 changes0 removals
  • Gameplay
  • UI and audio
addedWe are delighted to both be a part of it to welcome new players, and to share a summarized update on the progress of development since our last communication.
fixedA few days ago, we released an important update to the game that fixed loading issues caused by ambient tracks and the hidden, but already present, localization functionality.
changedThe game has passed an important internal localization testing round, and we’ve received more testing reports from our translation partners, which helps us inch ever closer to the full launch in 8 languages.
changedDrawing from the experience of community testing in Act 2, which initially featured only a handful of scenes, we are preparing a more substantial testing build this time. We will keep you updated on its availability.

Sacred Fire: A Role Playing Game changes

addedWe are delighted to both be a part of it to welcome new players, and to share a summarized update on the progress of development since our last communication.
fixedA few days ago, we released an important update to the game that fixed loading issues caused by ambient tracks and the hidden, but already present, localization functionality.
changedThe game has passed an important internal localization testing round, and we’ve received more testing reports from our translation partners, which helps us inch ever closer to the full launch in 8 languages.
changedDrawing from the experience of community testing in Act 2, which initially featured only a handful of scenes, we are preparing a more substantial testing build this time. We will keep you updated on its availability.

Everyone's favorite summer sale is here!

We are delighted to both be a part of it to welcome new players, and to share a summarized update on the progress of development since our last communication.

A few days ago, we released an important update to the game that fixed loading issues caused by ambient tracks and the hidden, but already present, localization functionality.

We would also like to express our gratitude to all of you for providing feedback on the Steam forums and Discord. Your reports on bugs in the more obscure branches, scene variants, and suggestions for improving the immersion have been invaluable in enhancing the game for everyone.

The game has passed an important internal localization testing round, and we’ve received more testing reports from our translation partners, which helps us inch ever closer to the full launch in 8 languages.

The most significant focus remains on writing Act 3, and we are making steady progress day by day. True to the style of the previous acts, interacting with the characters is anything but straightforward, with each interaction carrying multiple layers of context to explore and influence the outcomes.

Drawing from the experience of community testing in Act 2, which initially featured only a handful of scenes, we are preparing a more substantial testing build this time. We will keep you updated on its availability.

We sincerely appreciate all the words of encouragement, as well as your continuous support and patience. This game would not be what it is without each and every one of you.

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Sacred Fire

Iceberg Interactive

Source

Steam News / 30 June 2023

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