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Steam News16 July 20232y ago

Update 1.1.182 - Improved Visual Feedback and other changes

Patch Notes: - Fixed Wall latching not working on certain walls for levels 10 and 11 - Fixed Level 16 not being able to be completed on Sinner - Added Play/Pause button in Stereo Menu - Added Volume Mechanic to Stereo -

Full notes

Full S H R i M P update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedPatch Notes: - Fixed Wall latching not working on certain walls for levels 10 and 11 - Fixed Level 16 not being able to be completed on Sinner - Added Play/Pause button in Stereo Menu - Added Volume Mechanic to Stereo - Added Animation to SHRiMP when pulling out/putting up the stereo - Added Animation to SHRiMP when toggling lights, Picking up items, Activating air CTRL, Toggling VESP Wings - Items you pickup are more animated - Added Particles to the SHRiMP's lights being toggled and the Generator - Added Gene Battery to be shown within the Generator - Stereo is more animated when interacting with it - Changed Objective pop-up to now say "Hold TAB to view" - Added Particle System that adds particles to Overworks, City Districts and Fleshpit Environments - Fixed Issue of classic ambience not playing or ambience playing in Overwork Environments - Fixed Breachpoint Spawn issue on the 1st Breach Point for Level 14 - Fixed False Car showing when spawning at breach point for level 18 - 5 New songs for the Church levels - Fixed Active Breach Point showing it still needed to be activated when already active

S H R i M P changes

fixedPatch Notes: - Fixed Wall latching not working on certain walls for levels 10 and 11 - Fixed Level 16 not being able to be completed on Sinner - Added Play/Pause button in Stereo Menu - Added Volume Mechanic to Stereo - Added Animation to SHRiMP when pulling out/putting up the stereo - Added Animation to SHRiMP when toggling lights, Picking up items, Activating air CTRL, Toggling VESP Wings - Items you pickup are more animated - Added Particles to the SHRiMP's lights being toggled and the Generator - Added Gene Battery to be shown within the Generator - Stereo is more animated when interacting with it - Changed Objective pop-up to now say "Hold TAB to view" - Added Particle System that adds particles to Overworks, City Districts and Fleshpit Environments - Fixed Issue of classic ambience not playing or ambience playing in Overwork Environments - Fixed Breachpoint Spawn issue on the 1st Breach Point for Level 14 - Fixed False Car showing when spawning at breach point for level 18 - 5 New songs for the Church levels - Fixed Active Breach Point showing it still needed to be activated when already active

Patch Notes: - Fixed Wall latching not working on certain walls for levels 10 and 11 - Fixed Level 16 not being able to be completed on Sinner - Added Play/Pause button in Stereo Menu - Added Volume Mechanic to Stereo - Added Animation to SHRiMP when pulling out/putting up the stereo - Added Animation to SHRiMP when toggling lights, Picking up items, Activating air CTRL, Toggling VESP Wings - Items you pickup are more animated - Added Particles to the SHRiMP's lights being toggled and the Generator - Added Gene Battery to be shown within the Generator - Stereo is more animated when interacting with it - Changed Objective pop-up to now say "Hold TAB to view" - Added Particle System that adds particles to Overworks, City Districts and Fleshpit Environments - Fixed Issue of classic ambience not playing or ambience playing in Overwork Environments - Fixed Breachpoint Spawn issue on the 1st Breach Point for Level 14 - Fixed False Car showing when spawning at breach point for level 18 - 5 New songs for the Church levels - Fixed Active Breach Point showing it still needed to be activated when already active

Source

Steam News / 16 July 2023

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