What changed
1 fix0 additions1 change0 removals
fixedChangelog : - ACT 3 "Arctic Summit" - New Added Story & Lore Elements - New Artifact "Glacial Lead" - New Weapon "IDF.556" - New Weapon "Taurus.46 PDW" - New Melee "Oni-Goroshi" - New Melee "Dreadbeak Edge" - New Cartographer - New Player Arm Model - New Point Aiming System - New Weapon Inspect System - New Main Mode Weapon Stash - New Delete Main Mode Save Button - New End Run Interact On Boss Arenas - New Run Saving System - New Player Headbobbing - Reworked Spawning System - Main Menu Overhauled - Pause Menu Redesigned - Firing Range Remake - Improved Gore - Improved ADS - Improved Bullet Case Eject - Improved Bullet Tracer Smoke - Improved Perks UI Appearance - Improved Envenomed Ascent Level - Improved Derelict Arena Level - Improved Post Processing - Improved Arenas Mode - Reworked Main Mode Elevator Sounds - Reworked Bullet Case Sounds - Reworked Vault Door Sounds - Reworked Stronghold Door Sounds - Revamped Stronghold Rewards - Fixed Bug Where Player Death Animation Would Not Play - Fixed Bug Where Demons Would Stop Chasing If More Than 50 In Level
changedAnd this will not be the final content update, i will be doing post launch updates that will consist of more weapons and arenas maps.
S.E.C.U. changes
fixedChangelog : - ACT 3 "Arctic Summit" - New Added Story & Lore Elements - New Artifact "Glacial Lead" - New Weapon "IDF.556" - New Weapon "Taurus.46 PDW" - New Melee "Oni-Goroshi" - New Melee "Dreadbeak Edge" - New Cartographer - New Player Arm Model - New Point Aiming System - New Weapon Inspect System - New Main Mode Weapon Stash - New Delete Main Mode Save Button - New End Run Interact On Boss Arenas - New Run Saving System - New Player Headbobbing - Reworked Spawning System - Main Menu Overhauled - Pause Menu Redesigned - Firing Range Remake - Improved Gore - Improved ADS - Improved Bullet Case Eject - Improved Bullet Tracer Smoke - Improved Perks UI Appearance - Improved Envenomed Ascent Level - Improved Derelict Arena Level - Improved Post Processing - Improved Arenas Mode - Reworked Main Mode Elevator Sounds - Reworked Bullet Case Sounds - Reworked Vault Door Sounds - Reworked Stronghold Door Sounds - Revamped Stronghold Rewards - Fixed Bug Where Player Death Animation Would Not Play - Fixed Bug Where Demons Would Stop Chasing If More Than 50 In Level
changedAnd this will not be the final content update, i will be doing post launch updates that will consist of more weapons and arenas maps.
Full Release Major Update
Changelog :
- ACT 3 "Arctic Summit"
- New Added Story & Lore Elements
- New Artifact "Glacial Lead"
- New Weapon "IDF.556"
- New Weapon "Taurus.46 PDW"
- New Melee "Oni-Goroshi"
- New Melee "Dreadbeak Edge"
- New Cartographer
- New Player Arm Model
- New Point Aiming System
- New Weapon Inspect System
- New Main Mode Weapon Stash
- New Delete Main Mode Save Button
- New End Run Interact On Boss Arenas
- New Run Saving System
- New Player Headbobbing
- Reworked Spawning System
- Main Menu Overhauled
- Pause Menu Redesigned
- Firing Range Remake
- Improved Gore
- Improved ADS
- Improved Bullet Case Eject
- Improved Bullet Tracer Smoke
- Improved Perks UI Appearance
- Improved Envenomed Ascent Level
- Improved Derelict Arena Level
- Improved Post Processing
- Improved Arenas Mode
- Reworked Main Mode Elevator Sounds
- Reworked Bullet Case Sounds
- Reworked Vault Door Sounds
- Reworked Stronghold Door Sounds
- Revamped Stronghold Rewards
Fixed Bug Where Player Death Animation Would Not Play - Fixed Bug Where Demons Would Stop Chasing If More Than 50 In Level
S.E.C.U. Has now officially released out of early access, thank you everyone that has supported the early access development period, my very first time finishing a game as well.
And this will not be the final content update, i will be doing post launch updates that will consist of more weapons and arenas maps.
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