Full notes
Full Ryder update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Ryder changes
It’s finally here! After three years of building, designing, and dreaming, Ryder is out in the world.
This is a peaceful, creature-filled adventure where you’ll:
Solve nearly 100 unique puzzles
Explore 4 colorful regions, from autumn forests to frozen peaks
Bond with over 60 creatures and become them
Unlock unique abilities like wind jumping, ice bridges, and more
Watch the world fill with sound and life as you restore it
Whether you’re here for the cozy vibes, the curious creatures, or just something a little different, we hope Ryder gives you a quiet place to explore and reflect.
We’re a team of two, and Ryder has been our dream for a long time. If you decide to take this journey, we hope it feels special to you as well.
Thank you for playing. Elle & Arlin
Please note
Ryder is fully functional on the Steamdeck but it needs to be launched with DirectX 11. This may be helpful if you are on a lower-spec configuration as well.
Here's how to do that
1) Click the gear icon from Ryder's library page
Click to "Properties"
Add -dx11 to the launch options field
It should now launch no problem :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
